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Subnautica

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Subnautica · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

subnautica.json
SHA-256766f968942a1ec708e3b5773d0fca209ea3716ee4802da380040bdff1e3c2092

Game Offering

game-offering

Stored mean 66.2 · Standard deviation 2.8 · Range 7.4

Fair Competition
64.2
Growth Efficiency
69
Collection & Build
69.3
Free Path
68.3
Light-Spend Convenience
64.7
Top-Ladder
61.9
Core core

Stored mean 61.6 · Standard deviation 2.5 · Range 7.4

Fair Competition
61.1
Growth Efficiency
62.7
Collection & Build
66.1
Free Path
58.7
Light-Spend Convenience
61.9
Top-Ladder
58.7
Character character

Stored mean 28.2 · Standard deviation 6.5 · Range 19

Fair Competition
28.6
Growth Efficiency
26.2
Collection & Build
35.7
Free Path
26.2
Light-Spend Convenience
35.7
Top-Ladder
16.7

Personality personality

Stored mean 23.8 · Standard deviation 6.7 · Range 21.4

Fair Competition
28.6
Growth Efficiency
21.4
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
21.4
Top-Ladder
14.3

Harmony harmony

Stored mean 21.4 · Standard deviation 4.1 · Range 14.3

Fair Competition
21.4
Growth Efficiency
21.4
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
28.6
Top-Ladder
14.3

Friendliness friendliness

Stored mean 39.3 · Standard deviation 11.5 · Range 35.7

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
57.1
Top-Ladder
21.4
Graphic graphic

Stored mean 77.8 · Standard deviation 3.3 · Range 9.5

Fair Competition
71.4
Growth Efficiency
78.6
Collection & Build
76.2
Free Path
78.6
Light-Spend Convenience
81
Top-Ladder
81

Design design

Stored mean 90.5 · Standard deviation 7.9 · Range 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
92.9
Top-Ladder
100

Quality quality

Stored mean 72.6 · Standard deviation 9.6 · Range 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

Stored mean 70.2 · Standard deviation 8.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
78.6
Mechanics mechanics

Stored mean 78.7 · Standard deviation 6.5 · Range 17.5

Fair Competition
83.3
Growth Efficiency
83.3
Collection & Build
86.5
Free Path
71.4
Light-Spend Convenience
69
Top-Ladder
78.6

Variety variety

Stored mean 90.5 · Standard deviation 9.8 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
100

Balance balance

Stored mean 75.4 · Standard deviation 9.2 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Dynamism dynamism

Stored mean 70.2 · Standard deviation 8.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

Stored mean 64.9 · Standard deviation 4.3 · Range 11.9

Fair Competition
61.1
Growth Efficiency
70.6
Collection & Build
68.3
Free Path
68
Light-Spend Convenience
58.7
Top-Ladder
62.7
Growth Structure growth-structure

Stored mean 77.6 · Standard deviation 8 · Range 21.4

Fair Competition
69
Growth Efficiency
83.3
Collection & Build
85.7
Free Path
80.2
Light-Spend Convenience
64.3
Top-Ladder
83.3

Progression progression-structure

Stored mean 90.5 · Standard deviation 9.8 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
100

Advancement advancement

Stored mean 73.4 · Standard deviation 9.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Empowerment empowerment

Stored mean 69 · Standard deviation 12.8 · Range 35.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
85.7
Economy economy

Stored mean 71 · Standard deviation 7.1 · Range 16.7

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
66.7

Balance economic-balance

Stored mean 89.3 · Standard deviation 8 · Range 21.4

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7

Insufficiency insufficiency

Stored mean 50 · Standard deviation 7.1 · Range 21.4

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
35.7
Top-Ladder
50

Supplement supplement

Stored mean 73.8 · Standard deviation 9.8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
64.3
Content Structure content-structure

Stored mean 46 · Standard deviation 4.5 · Range 14.3

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
47.6
Top-Ladder
38.1

Growth growth-content

Stored mean 88.1 · Standard deviation 8.9 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
85.7

Competition competition-content

Stored mean 23.8 · Standard deviation 8.9 · Range 28.6

Fair Competition
42.9
Growth Efficiency
21.4
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
21.4
Top-Ladder
14.3

Cooperation cooperation-content

Stored mean 26.2 · Standard deviation 9.8 · Range 28.6

Fair Competition
21.4
Growth Efficiency
21.4
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
42.9
Top-Ladder
14.3
Operation operation

Stored mean 72.2 · Standard deviation 4.2 · Range 13.8

Fair Competition
70.4
Growth Efficiency
73.5
Collection & Build
73.5
Free Path
78
Light-Spend Convenience
73.5
Top-Ladder
64.3
Gacha gacha

Stored mean 73.4 · Standard deviation 6.1 · Range 19.8

Fair Competition
73
Growth Efficiency
73
Collection & Build
77.8
Free Path
81.7
Light-Spend Convenience
73
Top-Ladder
61.9

Price price

Stored mean 74.2 · Standard deviation 12.3 · Range 33.3

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
57.1

Probability probability

Stored mean 72.6 · Standard deviation 8.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
64.3

Reward Management reward-management

Stored mean 73.4 · Standard deviation 9.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3
Store store

Stored mean 78.2 · Standard deviation 6.9 · Range 16.7

Fair Competition
71.4
Growth Efficiency
83.3
Collection & Build
71.4
Free Path
83.3
Light-Spend Convenience
88.1
Top-Ladder
71.4

Reasonableness reasonableness

Stored mean 89.3 · Standard deviation 8 · Range 21.4

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7

Timeliness timeliness

Stored mean 82.1 · Standard deviation 14.7 · Range 42.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
100
Light-Spend Convenience
100
Top-Ladder
57.1

Convenience convenience

Stored mean 63.1 · Standard deviation 13.9 · Range 35.7

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
50
Light-Spend Convenience
85.7
Top-Ladder
71.4
Event event

Stored mean 65.1 · Standard deviation 4.5 · Range 11.9

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
69
Light-Spend Convenience
59.5
Top-Ladder
59.5

Comprehension comprehension

Stored mean 72.6 · Standard deviation 8.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

Stored mean 71.4 · Standard deviation 10.1 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Contribution contribution

Stored mean 51.2 · Standard deviation 12 · Range 35.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
28.6

Player Value

player-value

Stored mean 69.9 · Standard deviation 3.6 · Range 10.8

Fair Competition
68.5
Growth Efficiency
74.4
Collection & Build
73.5
Free Path
70.5
Light-Spend Convenience
63.7
Top-Ladder
68.7
Experience · Time experience-time

Stored mean 71.3 · Standard deviation 3.2 · Range 8.7

Fair Competition
65.1
Growth Efficiency
73
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
69
Top-Ladder
73
Enjoyment enjoyment

Stored mean 70.6 · Standard deviation 1.4 · Range 4.8

Fair Competition
73
Growth Efficiency
68.3
Collection & Build
70.6
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
70.6

Excitement excitement

Stored mean 82.1 · Standard deviation 11.5 · Range 35.7

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
92.9

Amusement amusement

Stored mean 53.6 · Standard deviation 11.5 · Range 35.7

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
50

Flow flow

Stored mean 76.2 · Standard deviation 8.2 · Range 21.4

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
83.3
Free Path
69
Light-Spend Convenience
76.2
Top-Ladder
69
Satisfaction satisfaction

Stored mean 88.1 · Standard deviation 9.8 · Range 26.2

Fair Competition
77
Growth Efficiency
93.7
Collection & Build
93.7
Free Path
93.7
Light-Spend Convenience
72.2
Top-Ladder
98.4

Achievement achievement

Stored mean 92.9 · Standard deviation 10.1 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
100

Completion completion

Stored mean 81 · Standard deviation 12.4 · Range 35.7

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
59.5
Top-Ladder
95.2

Reward reward

Stored mean 90.5 · Standard deviation 9.8 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
100
Real Benefit real-benefit

Stored mean 55.2 · Standard deviation 6.1 · Range 19

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
50

Emotional Relief emotional-relief

Stored mean 51.2 · Standard deviation 10.4 · Range 35.7

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
50

Social Connection social-connection

Stored mean 26.2 · Standard deviation 9.8 · Range 28.6

Fair Competition
21.4
Growth Efficiency
21.4
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
42.9
Top-Ladder
14.3

Economic Progress economic-progress

Stored mean 88.1 · Standard deviation 8.9 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7
Needs · Money needs-money

Stored mean 68.3 · Standard deviation 6.1 · Range 18.3

Fair Competition
66.7
Growth Efficiency
74.9
Collection & Build
75.4
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
69
Possession possession

Stored mean 68 · Standard deviation 10.6 · Range 31

Fair Competition
59.5
Growth Efficiency
77
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
69

Collection collection

Stored mean 72.6 · Standard deviation 16.2 · Range 50

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
71.4

Customization customization

Stored mean 73.8 · Standard deviation 9.8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
85.7

Accumulation accumulation

Stored mean 57.5 · Standard deviation 14.9 · Range 45.2

Fair Competition
50
Growth Efficiency
81
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
35.7
Top-Ladder
50
Competition Needs competition-needs

Stored mean 47.6 · Standard deviation 6 · Range 16.7

Fair Competition
54.8
Growth Efficiency
47.6
Collection & Build
54.8
Free Path
42.9
Light-Spend Convenience
38.1
Top-Ladder
47.6

Dominance dominance

Stored mean 26.2 · Standard deviation 7.9 · Range 21.4

Fair Competition
42.9
Growth Efficiency
21.4
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
21.4
Top-Ladder
28.6

Aspiration aspiration

Stored mean 88.1 · Standard deviation 13.5 · Range 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
100

Recognition recognition

Stored mean 28.6 · Standard deviation 10.9 · Range 28.6

Fair Competition
42.9
Growth Efficiency
21.4
Collection & Build
42.9
Free Path
21.4
Light-Spend Convenience
28.6
Top-Ladder
14.3
Growth Needs growth-needs

Stored mean 89.3 · Standard deviation 7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
90.5

Progression progression-needs

Stored mean 88.1 · Standard deviation 8.9 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7

Mastery mastery

Stored mean 91.7 · Standard deviation 8.7 · Range 21.4

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
100

Development development

Stored mean 88.1 · Standard deviation 8.9 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7
Engagement · Passion engagement-passion

Stored mean 70.1 · Standard deviation 4.3 · Range 11.4

Fair Competition
73.8
Growth Efficiency
75.4
Collection & Build
71.4
Free Path
70.9
Light-Spend Convenience
64.8
Top-Ladder
64
Fairness fairness

Stored mean 69.3 · Standard deviation 4.4 · Range 10.3

Fair Competition
76.2
Growth Efficiency
67.5
Collection & Build
65.9
Free Path
74.6
Light-Spend Convenience
65.9
Top-Ladder
65.9

In-Game Balance in-game-balance

Stored mean 67.1 · Standard deviation 2.9 · Range 7.1

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
69

Governance governance

Stored mean 84.5 · Standard deviation 8.7 · Range 21.4

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
92.9
Light-Spend Convenience
78.6
Top-Ladder
78.6

Inclusivity inclusivity

Stored mean 56.3 · Standard deviation 5.1 · Range 16.7

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
54.8
Top-Ladder
50
Stability stability

Stored mean 63.6 · Standard deviation 7 · Range 19.8

Fair Competition
69
Growth Efficiency
74.6
Collection & Build
66.7
Free Path
59.5
Light-Spend Convenience
57.1
Top-Ladder
54.8

Equilibrium equilibrium

Stored mean 70.2 · Standard deviation 8.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Resilience resilience

Stored mean 55.2 · Standard deviation 12.3 · Range 38.1

Fair Competition
57.1
Growth Efficiency
81
Collection & Build
50
Free Path
50
Light-Spend Convenience
42.9
Top-Ladder
50

Sustainability sustainability

Stored mean 65.5 · Standard deviation 10.4 · Range 35.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
50
Consistency consistency

Stored mean 77.2 · Standard deviation 4.8 · Range 12.7

Fair Competition
76.2
Growth Efficiency
84.1
Collection & Build
81.7
Free Path
78.6
Light-Spend Convenience
71.4
Top-Ladder
71.4

Cohesion cohesion

Stored mean 88.1 · Standard deviation 6.7 · Range 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
92.9
Top-Ladder
85.7

Continuity continuity

Stored mean 69.4 · Standard deviation 10.2 · Range 28.6

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
57.1
Top-Ladder
64.3

Reliability reliability

Stored mean 74.2 · Standard deviation 10 · Range 21.4

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
64.3