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SOL: enchant

MPM

SOL: enchant · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

sol-enchant.json
SHA-25622c409c1ab5f0cd464247866de60b0527d6e8dab44c3d4aa1eeacc20eaf0e95f

Game Offering

game-offering

Stored mean 64.7 · Standard deviation 4.1 · Range 9.8

Fair Competition
66.3
Growth Efficiency
69
Collection & Build
65.8
Free Path
68.7
Light-Spend Convenience
59.2
Top-Ladder
59.2
Core core

Stored mean 69.4 · Standard deviation 7.1 · Range 16.7

Fair Competition
73
Growth Efficiency
74.6
Collection & Build
76.2
Free Path
73.8
Light-Spend Convenience
59.5
Top-Ladder
59.5
Character character

Stored mean 54.4 · Standard deviation 10.8 · Range 26.2

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
54.8
Light-Spend Convenience
40.5
Top-Ladder
40.5

Personality personality

Stored mean 58.3 · Standard deviation 14.7 · Range 35.7

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
54.8
Light-Spend Convenience
40.5
Top-Ladder
40.5

Harmony harmony

Stored mean 46.4 · Standard deviation 4.9 · Range 14.3

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
54.8
Light-Spend Convenience
40.5
Top-Ladder
40.5

Friendliness friendliness

Stored mean 58.3 · Standard deviation 14.7 · Range 35.7

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
54.8
Light-Spend Convenience
40.5
Top-Ladder
40.5
Graphic graphic

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
76.2

Design design

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
76.2

Quality quality

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
76.2

Motion motion

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
76.2
Mechanics mechanics

Stored mean 73 · Standard deviation 8.1 · Range 19

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
61.9
Top-Ladder
61.9

Variety variety

Stored mean 78.6 · Standard deviation 10.9 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Balance balance

Stored mean 69 · Standard deviation 9.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Dynamism dynamism

Stored mean 71.4 · Standard deviation 11.7 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1
System system

Stored mean 71.4 · Standard deviation 5.5 · Range 14.3

Fair Competition
76.2
Growth Efficiency
77.8
Collection & Build
68.3
Free Path
76.2
Light-Spend Convenience
63.5
Top-Ladder
66.7
Growth Structure growth-structure

Stored mean 81 · Standard deviation 11 · Range 28.6

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
81
Free Path
90.5
Light-Spend Convenience
66.7
Top-Ladder
66.7

Progression progression-structure

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
71.4

Advancement advancement

Stored mean 71.4 · Standard deviation 11.7 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
57.1
Top-Ladder
57.1

Empowerment empowerment

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4
Economy economy

Stored mean 67.5 · Standard deviation 3.3 · Range 9.5

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7

Balance economic-balance

Stored mean 50 · Standard deviation 7.1 · Range 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Insufficiency insufficiency

Stored mean 66.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Supplement supplement

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4
Content Structure content-structure

Stored mean 65.9 · Standard deviation 5.8 · Range 19

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
66.7

Growth growth-content

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
71.4

Competition competition-content

Stored mean 47.6 · Standard deviation 13.5 · Range 42.9

Fair Competition
71.4
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
57.1

Cooperation cooperation-content

Stored mean 64.3 · Standard deviation 7.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4
Operation operation

Stored mean 53.2 · Standard deviation 2.1 · Range 6.3

Fair Competition
49.7
Growth Efficiency
54.5
Collection & Build
52.9
Free Path
56.1
Light-Spend Convenience
54.5
Top-Ladder
51.3
Gacha gacha

Stored mean 40.5 · Standard deviation 7.1 · Range 19

Fair Competition
28.6
Growth Efficiency
33.3
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
47.6
Top-Ladder
47.6

Price price

Stored mean 38.1 · Standard deviation 21.3 · Range 57.1

Fair Competition
14.3
Growth Efficiency
42.9
Collection & Build
14.3
Free Path
28.6
Light-Spend Convenience
57.1
Top-Ladder
71.4

Probability probability

Stored mean 21.4 · Standard deviation 7.1 · Range 14.3

Fair Competition
14.3
Growth Efficiency
14.3
Collection & Build
28.6
Free Path
28.6
Light-Spend Convenience
28.6
Top-Ladder
14.3

Reward Management reward-management

Stored mean 61.9 · Standard deviation 13.5 · Range 42.9

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1
Store store

Stored mean 61.9 · Standard deviation 3.5 · Range 9.5

Fair Competition
58.7
Growth Efficiency
68.3
Collection & Build
58.7
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
58.7

Reasonableness reasonableness

Stored mean 52.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Timeliness timeliness

Stored mean 54.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Convenience convenience

Stored mean 78.6 · Standard deviation 9.8 · Range 28.6

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
61.9
Event event

Stored mean 57.1 · Standard deviation 5.5 · Range 14.3

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
52.4
Top-Ladder
47.6

Comprehension comprehension

Stored mean 71.4 · Standard deviation 11.7 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Involvement involvement

Stored mean 59.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Contribution contribution

Stored mean 40.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
28.6

Player Value

player-value

Stored mean 68.1 · Standard deviation 3.7 · Range 10.4

Fair Competition
67.8
Growth Efficiency
70.5
Collection & Build
71
Free Path
72.9
Light-Spend Convenience
62.5
Top-Ladder
64.1
Experience · Time experience-time

Stored mean 73.5 · Standard deviation 5.8 · Range 15.9

Fair Competition
74.6
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
79.4
Light-Spend Convenience
68.3
Top-Ladder
63.5
Enjoyment enjoyment

Stored mean 72.2 · Standard deviation 4.3 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
66.7

Excitement excitement

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Amusement amusement

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Flow flow

Stored mean 57.1 · Standard deviation 8.2 · Range 28.6

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
57.1
Satisfaction satisfaction

Stored mean 77.8 · Standard deviation 11.6 · Range 28.6

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
61.9

Achievement achievement

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
71.4

Completion completion

Stored mean 73.8 · Standard deviation 12.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reward reward

Stored mean 73.8 · Standard deviation 12.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1
Real Benefit real-benefit

Stored mean 70.6 · Standard deviation 5.8 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
61.9

Emotional Relief emotional-relief

Stored mean 64.3 · Standard deviation 7.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Social Connection social-connection

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Economic Progress economic-progress

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
71.4
Needs · Money needs-money

Stored mean 72.5 · Standard deviation 5 · Range 15.9

Fair Competition
73
Growth Efficiency
74.6
Collection & Build
77.8
Free Path
74.6
Light-Spend Convenience
61.9
Top-Ladder
73
Possession possession

Stored mean 70.6 · Standard deviation 10.4 · Range 28.6

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
61.9
Top-Ladder
71.4

Collection collection

Stored mean 66.7 · Standard deviation 10.6 · Range 28.6

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Customization customization

Stored mean 66.7 · Standard deviation 10.6 · Range 28.6

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Accumulation accumulation

Stored mean 78.6 · Standard deviation 10.9 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4
Competition Needs competition-needs

Stored mean 65.9 · Standard deviation 10.1 · Range 28.6

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
81

Dominance dominance

Stored mean 47.6 · Standard deviation 13.5 · Range 42.9

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
71.4

Aspiration aspiration

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Recognition recognition

Stored mean 64.3 · Standard deviation 10.9 · Range 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7
Growth Needs growth-needs

Stored mean 81 · Standard deviation 11.7 · Range 28.6

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
66.7
Top-Ladder
66.7

Progression progression-needs

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
71.4

Mastery mastery

Stored mean 85.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
71.4

Development development

Stored mean 71.4 · Standard deviation 11.7 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
57.1
Top-Ladder
57.1
Engagement · Passion engagement-passion

Stored mean 58.4 · Standard deviation 3.1 · Range 9

Fair Competition
55.8
Growth Efficiency
57.4
Collection & Build
59
Free Path
64.8
Light-Spend Convenience
57.4
Top-Ladder
55.8
Fairness fairness

Stored mean 51.3 · Standard deviation 1.8 · Range 4.8

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
50.8
Light-Spend Convenience
52.4
Top-Ladder
47.6

In-Game Balance in-game-balance

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Governance governance

Stored mean 40.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
28.6

Inclusivity inclusivity

Stored mean 56.3 · Standard deviation 1.8 · Range 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
57.1
Stability stability

Stored mean 59.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Equilibrium equilibrium

Stored mean 59.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Resilience resilience

Stored mean 59.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

Stored mean 59.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1
Consistency consistency

Stored mean 64.3 · Standard deviation 4.5 · Range 14.3

Fair Competition
57.9
Growth Efficiency
62.7
Collection & Build
67.5
Free Path
72.2
Light-Spend Convenience
62.7
Top-Ladder
62.7

Cohesion cohesion

Stored mean 66.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
61.9
Top-Ladder
61.9

Continuity continuity

Stored mean 54.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reliability reliability

Stored mean 71.4 · Standard deviation 5.3 · Range 14.3

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
83.3
Light-Spend Convenience
69
Top-Ladder
69