NOVASMCCOMPARE
KOEN
NOVASMC HOME
SD Gundam G Generation ETERNAL

MPM

SD Gundam G Generation ETERNAL · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

sd-gundam-g-generation-eternal.json
SHA-256f9c3c8d172c15852771acea1e59b0cb3cfa3ca7f5b97534076d74c50e3c78eaa

Game Offering

game-offering

Stored mean 72 · Standard deviation 4.8 · Range 15.5

Fair Competition
70.9
Growth Efficiency
73.9
Collection & Build
65.8
Free Path
70.5
Light-Spend Convenience
69.3
Top-Ladder
81.3
Core core

Stored mean 73 · Standard deviation 3.9 · Range 12.2

Fair Competition
75.1
Growth Efficiency
75.1
Collection & Build
70.4
Free Path
72
Light-Spend Convenience
66.7
Top-Ladder
78.8
Character character

Stored mean 64.6 · Standard deviation 2.2 · Range 6.3

Fair Competition
63.5
Growth Efficiency
63.5
Collection & Build
66.7
Free Path
63.5
Light-Spend Convenience
61.9
Top-Ladder
68.3

Personality personality

Stored mean 72.2 · Standard deviation 10.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
85.7

Harmony harmony

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Friendliness friendliness

Stored mean 64.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
61.9
Graphic graphic

Stored mean 82.5 · Standard deviation 2.2 · Range 4.8

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Design design

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Mechanics mechanics

Stored mean 72 · Standard deviation 9.1 · Range 25.4

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
63.5
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
82.5

Variety variety

Stored mean 75.4 · Standard deviation 11.1 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
85.7

Balance balance

Stored mean 73 · Standard deviation 10.2 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
85.7

Dynamism dynamism

Stored mean 67.5 · Standard deviation 7.5 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
76.2
System system

Stored mean 71.3 · Standard deviation 7.1 · Range 23.8

Fair Competition
69.3
Growth Efficiency
75.1
Collection & Build
59.3
Free Path
71.4
Light-Spend Convenience
69.8
Top-Ladder
83.1
Growth Structure growth-structure

Stored mean 82.3 · Standard deviation 8.1 · Range 23.8

Fair Competition
84.1
Growth Efficiency
90.5
Collection & Build
69.8
Free Path
77.8
Light-Spend Convenience
77.8
Top-Ladder
93.7

Progression progression-structure

Stored mean 86.5 · Standard deviation 10.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
100

Advancement advancement

Stored mean 81.7 · Standard deviation 5.8 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
76.2
Top-Ladder
85.7

Empowerment empowerment

Stored mean 78.6 · Standard deviation 9.8 · Range 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2
Economy economy

Stored mean 71.4 · Standard deviation 7.5 · Range 25.4

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
58.7
Free Path
73
Light-Spend Convenience
73
Top-Ladder
84.1

Balance economic-balance

Stored mean 68.3 · Standard deviation 9 · Range 28.6

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Insufficiency insufficiency

Stored mean 69.8 · Standard deviation 8.1 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
85.7

Supplement supplement

Stored mean 76.2 · Standard deviation 10.6 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Content Structure content-structure

Stored mean 60.3 · Standard deviation 7 · Range 22.2

Fair Competition
55.6
Growth Efficiency
63.5
Collection & Build
49.2
Free Path
63.5
Light-Spend Convenience
58.7
Top-Ladder
71.4

Growth growth-content

Stored mean 81.7 · Standard deviation 5.8 · Range 14.3

Fair Competition
76.2
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

Stored mean 56.3 · Standard deviation 12.7 · Range 38.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
81

Cooperation cooperation-content

Stored mean 42.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
33.3
Growth Efficiency
47.6
Collection & Build
33.3
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
47.6
Operation operation

Stored mean 71.5 · Standard deviation 4.9 · Range 14.3

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
67.7
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
82
Gacha gacha

Stored mean 71.2 · Standard deviation 7.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
74.6
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
85.7

Price price

Stored mean 61.9 · Standard deviation 13.5 · Range 42.9

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
85.7

Probability probability

Stored mean 77.8 · Standard deviation 6.5 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Reward Management reward-management

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
85.7
Store store

Stored mean 74.6 · Standard deviation 5.9 · Range 19

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
85.7

Reasonableness reasonableness

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Timeliness timeliness

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Convenience convenience

Stored mean 66.7 · Standard deviation 10.6 · Range 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7
Event event

Stored mean 68.8 · Standard deviation 5.7 · Range 17.5

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
74.6

Comprehension comprehension

Stored mean 67.5 · Standard deviation 5.8 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
61.9

Involvement involvement

Stored mean 69.8 · Standard deviation 5.9 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
76.2

Contribution contribution

Stored mean 69 · Standard deviation 9.8 · Range 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Player Value

player-value

Stored mean 71.4 · Standard deviation 4.8 · Range 16

Fair Competition
72.1
Growth Efficiency
71.3
Collection & Build
64.9
Free Path
69.8
Light-Spend Convenience
69.3
Top-Ladder
81
Experience · Time experience-time

Stored mean 68.3 · Standard deviation 4.9 · Range 16.9

Fair Competition
68.8
Growth Efficiency
68.8
Collection & Build
59.3
Free Path
69.3
Light-Spend Convenience
67.7
Top-Ladder
76.2
Enjoyment enjoyment

Stored mean 70.9 · Standard deviation 7.2 · Range 20.6

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
77.8

Excitement excitement

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Amusement amusement

Stored mean 65.1 · Standard deviation 10.5 · Range 28.6

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
61.9

Flow flow

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Satisfaction satisfaction

Stored mean 72.8 · Standard deviation 5.8 · Range 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
73
Light-Spend Convenience
73
Top-Ladder
81

Achievement achievement

Stored mean 82.5 · Standard deviation 9.4 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
100

Completion completion

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Reward reward

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Real Benefit real-benefit

Stored mean 61.4 · Standard deviation 4.2 · Range 11.1

Fair Competition
58.7
Growth Efficiency
63.5
Collection & Build
58.7
Free Path
58.7
Light-Spend Convenience
58.7
Top-Ladder
69.8

Emotional Relief emotional-relief

Stored mean 62.7 · Standard deviation 10.4 · Range 28.6

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
61.9

Social Connection social-connection

Stored mean 40.5 · Standard deviation 7.1 · Range 14.3

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
33.3
Free Path
33.3
Light-Spend Convenience
33.3
Top-Ladder
47.6

Economic Progress economic-progress

Stored mean 81 · Standard deviation 10.6 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
100
Needs · Money needs-money

Stored mean 71.5 · Standard deviation 7.2 · Range 21.7

Fair Competition
72.5
Growth Efficiency
69.8
Collection & Build
68.3
Free Path
66.7
Light-Spend Convenience
65.1
Top-Ladder
86.8
Possession possession

Stored mean 71.4 · Standard deviation 10.3 · Range 23.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
85.7

Collection collection

Stored mean 73.8 · Standard deviation 19.2 · Range 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
100
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
100

Customization customization

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Accumulation accumulation

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Competition Needs competition-needs

Stored mean 62.2 · Standard deviation 11.4 · Range 31.7

Fair Competition
69.8
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
84.1

Dominance dominance

Stored mean 58.7 · Standard deviation 11.2 · Range 38.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
81

Aspiration aspiration

Stored mean 77.8 · Standard deviation 15 · Range 42.9

Fair Competition
95.2
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
100

Recognition recognition

Stored mean 50 · Standard deviation 10.9 · Range 28.6

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
71.4
Growth Needs growth-needs

Stored mean 81 · Standard deviation 7.3 · Range 23.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Progression progression-needs

Stored mean 85.7 · Standard deviation 8.2 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Mastery mastery

Stored mean 76.2 · Standard deviation 10.6 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Development development

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

Stored mean 74.3 · Standard deviation 3.8 · Range 12.7

Fair Competition
75.1
Growth Efficiency
75.1
Collection & Build
67.2
Free Path
73.5
Light-Spend Convenience
75.1
Top-Ladder
79.9
Fairness fairness

Stored mean 74.6 · Standard deviation 5.9 · Range 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
85.7

In-Game Balance in-game-balance

Stored mean 71.4 · Standard deviation 8.2 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Governance governance

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Inclusivity inclusivity

Stored mean 69 · Standard deviation 9.8 · Range 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Stability stability

Stored mean 67.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
68.3
Growth Efficiency
68.3
Collection & Build
63.5
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
68.3

Equilibrium equilibrium

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Resilience resilience

Stored mean 61.9 · Standard deviation 0 · Range 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Sustainability sustainability

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

Stored mean 81 · Standard deviation 4.8 · Range 14.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Cohesion cohesion

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Continuity continuity

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Reliability reliability

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7