← Pokémon TCG Pocket MPM
Pokémon TCG Pocket · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 69.1 · Standard deviation 3.1 · Range 8.6
Fair Competition 63.6
Growth Efficiency 69
Collection & Build 72.1
Free Path 72.1
Light-Spend Convenience 71
Top-Ladder 66.6 Core coreStored mean 63.7 · Standard deviation 4.6 · Range 13.5
Fair Competition 64.8
Growth Efficiency 60.6
Collection & Build 72.2
Free Path 66.1
Light-Spend Convenience 59.8
Top-Ladder 58.7 Character characterStored mean 47.8 · Standard deviation 10.6 · Range 26.2
Fair Competition 40.5
Growth Efficiency 40.5
Collection & Build 66.7
Free Path 57.9
Light-Spend Convenience 40.5
Top-Ladder 40.5 Personality personality Stored mean 40.1 · Standard deviation 9.8 · Range 26.2
Fair Competition 35.7
Growth Efficiency 35.7
Collection & Build 61.9
Free Path 35.7
Light-Spend Convenience 35.7
Top-Ladder 35.7 Harmony harmony Stored mean 44.4 · Standard deviation 12.3 · Range 26.2
Fair Competition 35.7
Growth Efficiency 35.7
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 35.7
Top-Ladder 35.7 Friendliness friendliness Stored mean 58.7 · Standard deviation 12.3 · Range 26.2
Fair Competition 50
Growth Efficiency 50
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 50
Top-Ladder 50 Graphic graphicStored mean 70.8 · Standard deviation 4.9 · Range 12.7
Fair Competition 80.2
Growth Efficiency 67.5
Collection & Build 74.6
Free Path 67.5
Light-Spend Convenience 67.5
Top-Ladder 67.5 Design design Stored mean 77.4 · Standard deviation 8 · Range 21.4
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 95.2
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Quality quality Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Motion motion Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Mechanics mechanicsStored mean 72.6 · Standard deviation 2.3 · Range 7.1
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 75.4
Free Path 73
Light-Spend Convenience 71.4
Top-Ladder 68.3 Variety variety Stored mean 82.1 · Standard deviation 8.3 · Range 16.7
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Balance balance Stored mean 61.1 · Standard deviation 9.1 · Range 21.4
Fair Competition 71.4
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 76.2 Dynamism dynamism Stored mean 74.6 · Standard deviation 13.2 · Range 35.7
Fair Competition 59.5
Growth Efficiency 76.2
Collection & Build 81
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 54.8 System systemStored mean 72.8 · Standard deviation 4.1 · Range 11.9
Fair Competition 65.1
Growth Efficiency 76.2
Collection & Build 71.4
Free Path 77
Light-Spend Convenience 75.4
Top-Ladder 71.4 Growth Structure growth-structureStored mean 77.6 · Standard deviation 6.5 · Range 19
Fair Competition 72.2
Growth Efficiency 84.1
Collection & Build 77
Free Path 87.3
Light-Spend Convenience 77
Top-Ladder 68.3 Progression progression-structure Stored mean 81 · Standard deviation 8.6 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 69
Top-Ladder 69 Advancement advancement Stored mean 71.8 · Standard deviation 14.2 · Range 35.7
Fair Competition 59.5
Growth Efficiency 81
Collection & Build 59.5
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 54.8 Empowerment empowerment Stored mean 80.2 · Standard deviation 5.1 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 81
Free Path 85.7
Light-Spend Convenience 76.2
Top-Ladder 81 Economy economyStored mean 73.1 · Standard deviation 9.8 · Range 24.6
Fair Competition 59.5
Growth Efficiency 79.4
Collection & Build 65.1
Free Path 66.7
Light-Spend Convenience 84.1
Top-Ladder 84.1 Balance economic-balance Stored mean 75 · Standard deviation 10.6 · Range 26.2
Fair Competition 59.5
Growth Efficiency 81
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 85.7
Top-Ladder 85.7 Insufficiency insufficiency Stored mean 62.7 · Standard deviation 12 · Range 26.2
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 52.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Supplement supplement Stored mean 81.7 · Standard deviation 9.2 · Range 21.4
Fair Competition 69
Growth Efficiency 85.7
Collection & Build 69
Free Path 85.7
Light-Spend Convenience 90.5
Top-Ladder 90.5 Content Structure content-structureStored mean 67.5 · Standard deviation 5.3 · Range 15.1
Fair Competition 63.5
Growth Efficiency 65.1
Collection & Build 72.2
Free Path 77
Light-Spend Convenience 65.1
Top-Ladder 61.9 Growth growth-content Stored mean 82.5 · Standard deviation 11.6 · Range 31
Fair Competition 69
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 90.5
Top-Ladder 64.3 Competition competition-content Stored mean 56.3 · Standard deviation 9.1 · Range 21.4
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Cooperation cooperation-content Stored mean 63.5 · Standard deviation 14.2 · Range 35.7
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 81
Free Path 85.7
Light-Spend Convenience 54.8
Top-Ladder 50 Operation operationStored mean 70.8 · Standard deviation 5.2 · Range 16.9
Fair Competition 60.8
Growth Efficiency 70.4
Collection & Build 72.8
Free Path 73.3
Light-Spend Convenience 77.8
Top-Ladder 69.6 Gacha gachaStored mean 67.9 · Standard deviation 5.1 · Range 15.1
Fair Competition 57.9
Growth Efficiency 70.6
Collection & Build 72.2
Free Path 73
Light-Spend Convenience 66.7
Top-Ladder 66.7 Price price Stored mean 65.5 · Standard deviation 11.7 · Range 26.2
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 81 Probability probability Stored mean 59.9 · Standard deviation 10 · Range 21.4
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 50
Top-Ladder 50 Reward Management reward-management Stored mean 78.2 · Standard deviation 9.3 · Range 21.4
Fair Competition 69
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 69
Top-Ladder 69 Store storeStored mean 70.5 · Standard deviation 10.7 · Range 26.2
Fair Competition 57.9
Growth Efficiency 72.2
Collection & Build 65.1
Free Path 59.5
Light-Spend Convenience 84.1
Top-Ladder 84.1 Reasonableness reasonableness Stored mean 61.1 · Standard deviation 14.9 · Range 40.5
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 40.5
Light-Spend Convenience 81
Top-Ladder 81 Timeliness timeliness Stored mean 73.4 · Standard deviation 9 · Range 26.2
Fair Competition 54.8
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 81 Convenience convenience Stored mean 77 · Standard deviation 12 · Range 26.2
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 66.7
Light-Spend Convenience 90.5
Top-Ladder 90.5 Event eventStored mean 73.9 · Standard deviation 10.4 · Range 29.4
Fair Competition 66.7
Growth Efficiency 68.3
Collection & Build 81
Free Path 87.3
Light-Spend Convenience 82.5
Top-Ladder 57.9 Comprehension comprehension Stored mean 82.9 · Standard deviation 9 · Range 26.2
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 81
Top-Ladder 64.3 Involvement involvement Stored mean 71.8 · Standard deviation 14.2 · Range 35.7
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 81
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 54.8 Contribution contribution Stored mean 67.1 · Standard deviation 12.4 · Range 26.2
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 81
Top-Ladder 54.8 Player Value player-valueStored mean 73.9 · Standard deviation 2.2 · Range 7.1
Fair Competition 70.2
Growth Efficiency 72.5
Collection & Build 77.3
Free Path 75.2
Light-Spend Convenience 73.4
Top-Ladder 74.5 Experience · Time experience-timeStored mean 78.4 · Standard deviation 4.3 · Range 12.2
Fair Competition 71.7
Growth Efficiency 79.4
Collection & Build 82
Free Path 83.9
Light-Spend Convenience 79.4
Top-Ladder 73.8 Enjoyment enjoymentStored mean 81.3 · Standard deviation 3.9 · Range 11.1
Fair Competition 77.8
Growth Efficiency 78.6
Collection & Build 79.4
Free Path 84.1
Light-Spend Convenience 88.9
Top-Ladder 79.4 Excitement excitement Stored mean 83.7 · Standard deviation 7.3 · Range 21.4
Fair Competition 81
Growth Efficiency 69
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 90.5 Amusement amusement Stored mean 88.9 · Standard deviation 6.5 · Range 19
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 95.2
Top-Ladder 81 Flow flow Stored mean 71.4 · Standard deviation 8.7 · Range 23.8
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 61.9
Light-Spend Convenience 85.7
Top-Ladder 66.7 Satisfaction satisfactionStored mean 78.3 · Standard deviation 7.4 · Range 20.6
Fair Competition 68.3
Growth Efficiency 88.9
Collection & Build 85.7
Free Path 80.2
Light-Spend Convenience 75.4
Top-Ladder 71.4 Achievement achievement Stored mean 84.9 · Standard deviation 5.8 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 81
Light-Spend Convenience 81
Top-Ladder 90.5 Completion completion Stored mean 70.6 · Standard deviation 9.1 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Reward reward Stored mean 79.4 · Standard deviation 13.2 · Range 35.7
Fair Competition 64.3
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 81
Top-Ladder 59.5 Real Benefit real-benefitStored mean 75.4 · Standard deviation 6.6 · Range 18.3
Fair Competition 69
Growth Efficiency 70.6
Collection & Build 81
Free Path 87.3
Light-Spend Convenience 73.8
Top-Ladder 70.6 Emotional Relief emotional-relief Stored mean 81 · Standard deviation 9.1 · Range 23.8
Fair Competition 76.2
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 95.2
Light-Spend Convenience 90.5
Top-Ladder 81 Social Connection social-connection Stored mean 63.5 · Standard deviation 12.3 · Range 26.2
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 81
Free Path 81
Light-Spend Convenience 54.8
Top-Ladder 54.8 Economic Progress economic-progress Stored mean 81.7 · Standard deviation 5.8 · Range 14.3
Fair Competition 76.2
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 76.2
Top-Ladder 76.2 Needs · Money needs-moneyStored mean 74.6 · Standard deviation 2.3 · Range 7.1
Fair Competition 73.5
Growth Efficiency 73.3
Collection & Build 79.4
Free Path 72.2
Light-Spend Convenience 74.6
Top-Ladder 74.9 Possession possessionStored mean 77.2 · Standard deviation 6 · Range 17.5
Fair Competition 71.4
Growth Efficiency 74.6
Collection & Build 88.9
Free Path 80.2
Light-Spend Convenience 77
Top-Ladder 71.4 Collection collection Stored mean 81.3 · Standard deviation 7.7 · Range 16.7
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 73.8 Customization customization Stored mean 68.7 · Standard deviation 9.8 · Range 26.2
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 90.5
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Accumulation accumulation Stored mean 81.7 · Standard deviation 5.8 · Range 14.3
Fair Competition 76.2
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 76.2
Top-Ladder 76.2 Competition Needs competition-needsStored mean 69 · Standard deviation 7.7 · Range 24.6
Fair Competition 69.8
Growth Efficiency 66.7
Collection & Build 75.4
Free Path 54.8
Light-Spend Convenience 68.3
Top-Ladder 79.4 Dominance dominance Stored mean 56.7 · Standard deviation 13.7 · Range 40.5
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 50
Free Path 35.7
Light-Spend Convenience 76.2
Top-Ladder 71.4 Aspiration aspiration Stored mean 81 · Standard deviation 9 · Range 21.4
Fair Competition 81
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 69
Light-Spend Convenience 69
Top-Ladder 85.7 Recognition recognition Stored mean 69.4 · Standard deviation 10.8 · Range 26.2
Fair Competition 71.4
Growth Efficiency 59.5
Collection & Build 85.7
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 81 Growth Needs growth-needsStored mean 77.6 · Standard deviation 2.9 · Range 7.9
Fair Competition 79.4
Growth Efficiency 78.6
Collection & Build 73.8
Free Path 81.7
Light-Spend Convenience 78.6
Top-Ladder 73.8 Progression progression-needs Stored mean 82.5 · Standard deviation 8.5 · Range 23.8
Fair Competition 76.2
Growth Efficiency 85.7
Collection & Build 76.2
Free Path 95.2
Light-Spend Convenience 90.5
Top-Ladder 71.4 Mastery mastery Stored mean 65.9 · Standard deviation 9.1 · Range 21.4
Fair Competition 76.2
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 81 Development development Stored mean 84.5 · Standard deviation 7.2 · Range 21.4
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 69 Engagement · Passion engagement-passionStored mean 68.6 · Standard deviation 3.5 · Range 10.1
Fair Competition 65.3
Growth Efficiency 64.8
Collection & Build 70.6
Free Path 69.6
Light-Spend Convenience 66.1
Top-Ladder 74.9 Fairness fairnessStored mean 65.3 · Standard deviation 6.1 · Range 19.8
Fair Competition 68.3
Growth Efficiency 61.9
Collection & Build 67.5
Free Path 65.1
Light-Spend Convenience 54.8
Top-Ladder 74.6 In-Game Balance in-game-balance Stored mean 60.7 · Standard deviation 11.1 · Range 26.2
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 76.2
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Governance governance Stored mean 65.9 · Standard deviation 8.8 · Range 21.4
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 76.2 Inclusivity inclusivity Stored mean 69.4 · Standard deviation 11.5 · Range 31
Fair Competition 71.4
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 90.5
Light-Spend Convenience 59.5
Top-Ladder 76.2 Stability stabilityStored mean 64.7 · Standard deviation 4.9 · Range 12.7
Fair Competition 57.9
Growth Efficiency 57.9
Collection & Build 67.5
Free Path 70.6
Light-Spend Convenience 67.5
Top-Ladder 66.7 Equilibrium equilibrium Stored mean 59.9 · Standard deviation 5.4 · Range 11.9
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 61.9
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 54.8 Resilience resilience Stored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Sustainability sustainability Stored mean 79.4 · Standard deviation 11.1 · Range 26.2
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 81
Top-Ladder 90.5 Consistency consistencyStored mean 75.7 · Standard deviation 4.1 · Range 13.5
Fair Competition 69.8
Growth Efficiency 74.6
Collection & Build 77
Free Path 73
Light-Spend Convenience 76.2
Top-Ladder 83.3 Cohesion cohesion Stored mean 81 · Standard deviation 10.1 · Range 21.4
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 95.2
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 95.2 Continuity continuity Stored mean 77 · Standard deviation 8 · Range 19
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Reliability reliability Stored mean 69 · Standard deviation 0 · Range 0
Fair Competition 69
Growth Efficiency 69
Collection & Build 69
Free Path 69
Light-Spend Convenience 69
Top-Ladder 69