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Pokémon Champions

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Pokémon Champions · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

pokemon-champions.json
SHA-25699e9e79f0d68b487dac9a098b32878d71fb28602d75d46e9a773589b6b7f4adc

Game Offering

game-offering

Stored mean 68.7 · Standard deviation 0.9 · Range 2.6

Fair Competition
69.7
Growth Efficiency
69
Collection & Build
68.4
Free Path
67
Light-Spend Convenience
69.7
Top-Ladder
68.3
Core core

Stored mean 68.3 · Standard deviation 13.1 · Range 47.6

Fair Competition
73.5
Growth Efficiency
67.7
Collection & Build
69.3
Free Path
65.1
Light-Spend Convenience
66.7
Top-Ladder
67.2
Character character

Stored mean 55.6 · Standard deviation 7.6 · Range 23.8

Fair Competition
60.3
Growth Efficiency
52.4
Collection & Build
60.3
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
55.6

Personality personality

Stored mean 61.9 · Standard deviation 4.8 · Range 9.5

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Harmony harmony

Stored mean 47.6 · Standard deviation 6.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
42.9

Friendliness friendliness

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

Stored mean 77.8 · Standard deviation 10.5 · Range 23.8

Fair Competition
79.4
Growth Efficiency
79.4
Collection & Build
79.4
Free Path
74.6
Light-Spend Convenience
79.4
Top-Ladder
74.6

Design design

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
66.7

Quality quality

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Motion motion

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Mechanics mechanics

Stored mean 71.4 · Standard deviation 9.1 · Range 23.8

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
68.3
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
71.4

Variety variety

Stored mean 81 · Standard deviation 0 · Range 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Balance balance

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Dynamism dynamism

Stored mean 64.3 · Standard deviation 8.6 · Range 23.8

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7
System system

Stored mean 67.7 · Standard deviation 10.9 · Range 38.1

Fair Competition
66.7
Growth Efficiency
67.2
Collection & Build
67.2
Free Path
68.8
Light-Spend Convenience
68.8
Top-Ladder
67.7
Growth Structure growth-structure

Stored mean 68.5 · Standard deviation 6 · Range 23.8

Fair Competition
68.3
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Progression progression-structure

Stored mean 66.7 · Standard deviation 0 · Range 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Advancement advancement

Stored mean 65.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Empowerment empowerment

Stored mean 73.8 · Standard deviation 7.1 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81
Economy economy

Stored mean 74.9 · Standard deviation 7.9 · Range 23.8

Fair Competition
68.3
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4

Balance economic-balance

Stored mean 81 · Standard deviation 0 · Range 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Insufficiency insufficiency

Stored mean 73.8 · Standard deviation 7.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Supplement supplement

Stored mean 69.8 · Standard deviation 8.5 · Range 23.8

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7
Content Structure content-structure

Stored mean 59.8 · Standard deviation 11.9 · Range 38.1

Fair Competition
63.5
Growth Efficiency
58.7
Collection & Build
58.7
Free Path
58.7
Light-Spend Convenience
58.7
Top-Ladder
60.3

Growth growth-content

Stored mean 66.7 · Standard deviation 0 · Range 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Competition competition-content

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Cooperation cooperation-content

Stored mean 43.7 · Standard deviation 1.8 · Range 4.8

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
47.6
Operation operation

Stored mean 70 · Standard deviation 12.1 · Range 42.9

Fair Competition
68.8
Growth Efficiency
72
Collection & Build
68.8
Free Path
67.2
Light-Spend Convenience
73.5
Top-Ladder
69.8
Gacha gacha

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Price price

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Probability probability

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reward Management reward-management

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Store store

Stored mean 79.1 · Standard deviation 9.4 · Range 42.9

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
84.1

Reasonableness reasonableness

Stored mean 81 · Standard deviation 0 · Range 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Timeliness timeliness

Stored mean 80.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
76.2

Convenience convenience

Stored mean 76.2 · Standard deviation 15.8 · Range 42.9

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
95.2
Top-Ladder
95.2
Event event

Stored mean 73.8 · Standard deviation 9.4 · Range 28.6

Fair Competition
73
Growth Efficiency
77.8
Collection & Build
73
Free Path
73
Light-Spend Convenience
77.8
Top-Ladder
68.3

Comprehension comprehension

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
66.7

Involvement involvement

Stored mean 65.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
57.1

Contribution contribution

Stored mean 84.9 · Standard deviation 1.8 · Range 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
81

Player Value

player-value

Stored mean 66.8 · Standard deviation 1.5 · Range 4.6

Fair Competition
69.7
Growth Efficiency
67.2
Collection & Build
67
Free Path
65.1
Light-Spend Convenience
66.3
Top-Ladder
65.8
Experience · Time experience-time

Stored mean 62.2 · Standard deviation 14.1 · Range 61.9

Fair Competition
65.6
Growth Efficiency
65.1
Collection & Build
60.8
Free Path
59.3
Light-Spend Convenience
62.4
Top-Ladder
59.8
Enjoyment enjoyment

Stored mean 57.1 · Standard deviation 17.1 · Range 61.9

Fair Competition
73
Growth Efficiency
69.8
Collection & Build
50.8
Free Path
49.2
Light-Spend Convenience
47.6
Top-Ladder
52.4

Excitement excitement

Stored mean 54.8 · Standard deviation 14.5 · Range 38.1

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
52.4

Amusement amusement

Stored mean 65.9 · Standard deviation 9.3 · Range 23.8

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
57.1

Flow flow

Stored mean 50.8 · Standard deviation 21.4 · Range 61.9

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
33.3
Free Path
42.9
Light-Spend Convenience
23.8
Top-Ladder
47.6
Satisfaction satisfaction

Stored mean 68.5 · Standard deviation 6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
68.3

Achievement achievement

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Completion completion

Stored mean 65.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
57.1

Reward reward

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
66.7
Real Benefit real-benefit

Stored mean 60.8 · Standard deviation 14.2 · Range 42.9

Fair Competition
52.4
Growth Efficiency
58.7
Collection & Build
65.1
Free Path
61.9
Light-Spend Convenience
68.3
Top-Ladder
58.7

Emotional Relief emotional-relief

Stored mean 65.9 · Standard deviation 10.4 · Range 28.6

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
52.4

Social Connection social-connection

Stored mean 45.2 · Standard deviation 8.6 · Range 19

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
57.1

Economic Progress economic-progress

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7
Needs · Money needs-money

Stored mean 65.1 · Standard deviation 9.9 · Range 42.9

Fair Competition
69.8
Growth Efficiency
63.5
Collection & Build
65.6
Free Path
63.5
Light-Spend Convenience
61.9
Top-Ladder
66.1
Possession possession

Stored mean 61.6 · Standard deviation 6.4 · Range 23.8

Fair Competition
57.1
Growth Efficiency
60.3
Collection & Build
71.4
Free Path
60.3
Light-Spend Convenience
60.3
Top-Ladder
60.3

Collection collection

Stored mean 61.1 · Standard deviation 8.9 · Range 23.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Customization customization

Stored mean 58.7 · Standard deviation 3.5 · Range 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Accumulation accumulation

Stored mean 65.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Competition Needs competition-needs

Stored mean 67.7 · Standard deviation 8 · Range 23.8

Fair Competition
76.2
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
76.2

Dominance dominance

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Aspiration aspiration

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Recognition recognition

Stored mean 62.7 · Standard deviation 8.9 · Range 23.8

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
81
Growth Needs growth-needs

Stored mean 65.9 · Standard deviation 13 · Range 42.9

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
61.9

Progression progression-needs

Stored mean 66.7 · Standard deviation 0 · Range 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Mastery mastery

Stored mean 54.8 · Standard deviation 15.2 · Range 42.9

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
38.1
Free Path
52.4
Light-Spend Convenience
38.1
Top-Ladder
52.4

Development development

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7
Engagement · Passion engagement-passion

Stored mean 73.3 · Standard deviation 10.5 · Range 33.3

Fair Competition
73.5
Growth Efficiency
73
Collection & Build
74.6
Free Path
72.5
Light-Spend Convenience
74.6
Top-Ladder
71.4
Fairness fairness

Stored mean 76.7 · Standard deviation 7.4 · Range 23.8

Fair Competition
81
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
79.4
Light-Spend Convenience
76.2
Top-Ladder
71.4

In-Game Balance in-game-balance

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Governance governance

Stored mean 81 · Standard deviation 0 · Range 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Inclusivity inclusivity

Stored mean 80.2 · Standard deviation 7 · Range 23.8

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
66.7
Stability stability

Stored mean 65.1 · Standard deviation 7.1 · Range 23.8

Fair Competition
68.3
Growth Efficiency
63.5
Collection & Build
68.3
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
63.5

Equilibrium equilibrium

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Resilience resilience

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

Stored mean 66.7 · Standard deviation 0 · Range 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Consistency consistency

Stored mean 78 · Standard deviation 11 · Range 33.3

Fair Competition
71.4
Growth Efficiency
79.4
Collection & Build
79.4
Free Path
74.6
Light-Spend Convenience
84.1
Top-Ladder
79.4

Cohesion cohesion

Stored mean 69.8 · Standard deviation 8.5 · Range 23.8

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
66.7

Continuity continuity

Stored mean 73.8 · Standard deviation 7.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81

Reliability reliability

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5