← Pokémon Champions MPM
Pokémon Champions · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 68.7 · Standard deviation 0.9 · Range 2.6
Fair Competition 69.7
Growth Efficiency 69
Collection & Build 68.4
Free Path 67
Light-Spend Convenience 69.7
Top-Ladder 68.3 Core coreStored mean 68.3 · Standard deviation 13.1 · Range 47.6
Fair Competition 73.5
Growth Efficiency 67.7
Collection & Build 69.3
Free Path 65.1
Light-Spend Convenience 66.7
Top-Ladder 67.2 Character characterStored mean 55.6 · Standard deviation 7.6 · Range 23.8
Fair Competition 60.3
Growth Efficiency 52.4
Collection & Build 60.3
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 55.6 Personality personality Stored mean 61.9 · Standard deviation 4.8 · Range 9.5
Fair Competition 66.7
Growth Efficiency 57.1
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 66.7 Harmony harmony Stored mean 47.6 · Standard deviation 6.7 · Range 14.3
Fair Competition 57.1
Growth Efficiency 42.9
Collection & Build 57.1
Free Path 42.9
Light-Spend Convenience 42.9
Top-Ladder 42.9 Friendliness friendliness Stored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Graphic graphicStored mean 77.8 · Standard deviation 10.5 · Range 23.8
Fair Competition 79.4
Growth Efficiency 79.4
Collection & Build 79.4
Free Path 74.6
Light-Spend Convenience 79.4
Top-Ladder 74.6 Design design Stored mean 71.4 · Standard deviation 6.7 · Range 14.3
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 66.7 Quality quality Stored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Motion motion Stored mean 71.4 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 81
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Mechanics mechanicsStored mean 71.4 · Standard deviation 9.1 · Range 23.8
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 68.3
Free Path 68.3
Light-Spend Convenience 68.3
Top-Ladder 71.4 Variety variety Stored mean 81 · Standard deviation 0 · Range 0
Fair Competition 81
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Balance balance Stored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Dynamism dynamism Stored mean 64.3 · Standard deviation 8.6 · Range 23.8
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 66.7 System systemStored mean 67.7 · Standard deviation 10.9 · Range 38.1
Fair Competition 66.7
Growth Efficiency 67.2
Collection & Build 67.2
Free Path 68.8
Light-Spend Convenience 68.8
Top-Ladder 67.7 Growth Structure growth-structureStored mean 68.5 · Standard deviation 6 · Range 23.8
Fair Competition 68.3
Growth Efficiency 66.7
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 71.4 Progression progression-structure Stored mean 66.7 · Standard deviation 0 · Range 0
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Advancement advancement Stored mean 65.1 · Standard deviation 3.5 · Range 9.5
Fair Competition 57.1
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Empowerment empowerment Stored mean 73.8 · Standard deviation 7.1 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 81 Economy economyStored mean 74.9 · Standard deviation 7.9 · Range 23.8
Fair Competition 68.3
Growth Efficiency 76.2
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 81
Top-Ladder 71.4 Balance economic-balance Stored mean 81 · Standard deviation 0 · Range 0
Fair Competition 81
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Insufficiency insufficiency Stored mean 73.8 · Standard deviation 7.1 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 81
Light-Spend Convenience 81
Top-Ladder 66.7 Supplement supplement Stored mean 69.8 · Standard deviation 8.5 · Range 23.8
Fair Competition 57.1
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 81
Light-Spend Convenience 81
Top-Ladder 66.7 Content Structure content-structureStored mean 59.8 · Standard deviation 11.9 · Range 38.1
Fair Competition 63.5
Growth Efficiency 58.7
Collection & Build 58.7
Free Path 58.7
Light-Spend Convenience 58.7
Top-Ladder 60.3 Growth growth-content Stored mean 66.7 · Standard deviation 0 · Range 0
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Competition competition-content Stored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Cooperation cooperation-content Stored mean 43.7 · Standard deviation 1.8 · Range 4.8
Fair Competition 42.9
Growth Efficiency 42.9
Collection & Build 42.9
Free Path 42.9
Light-Spend Convenience 42.9
Top-Ladder 47.6 Operation operationStored mean 70 · Standard deviation 12.1 · Range 42.9
Fair Competition 68.8
Growth Efficiency 72
Collection & Build 68.8
Free Path 67.2
Light-Spend Convenience 73.5
Top-Ladder 69.8 Gacha gachaStored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Price price Stored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Probability probability Stored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Reward Management reward-management Stored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Store storeStored mean 79.1 · Standard deviation 9.4 · Range 42.9
Fair Competition 76.2
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 84.1 Reasonableness reasonableness Stored mean 81 · Standard deviation 0 · Range 0
Fair Competition 81
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Timeliness timeliness Stored mean 80.2 · Standard deviation 1.8 · Range 4.8
Fair Competition 81
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 76.2 Convenience convenience Stored mean 76.2 · Standard deviation 15.8 · Range 42.9
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 95.2
Top-Ladder 95.2 Event eventStored mean 73.8 · Standard deviation 9.4 · Range 28.6
Fair Competition 73
Growth Efficiency 77.8
Collection & Build 73
Free Path 73
Light-Spend Convenience 77.8
Top-Ladder 68.3 Comprehension comprehension Stored mean 71.4 · Standard deviation 6.7 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 66.7 Involvement involvement Stored mean 65.1 · Standard deviation 3.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 57.1 Contribution contribution Stored mean 84.9 · Standard deviation 1.8 · Range 4.8
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 81 Player Value player-valueStored mean 66.8 · Standard deviation 1.5 · Range 4.6
Fair Competition 69.7
Growth Efficiency 67.2
Collection & Build 67
Free Path 65.1
Light-Spend Convenience 66.3
Top-Ladder 65.8 Experience · Time experience-timeStored mean 62.2 · Standard deviation 14.1 · Range 61.9
Fair Competition 65.6
Growth Efficiency 65.1
Collection & Build 60.8
Free Path 59.3
Light-Spend Convenience 62.4
Top-Ladder 59.8 Enjoyment enjoymentStored mean 57.1 · Standard deviation 17.1 · Range 61.9
Fair Competition 73
Growth Efficiency 69.8
Collection & Build 50.8
Free Path 49.2
Light-Spend Convenience 47.6
Top-Ladder 52.4 Excitement excitement Stored mean 54.8 · Standard deviation 14.5 · Range 38.1
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 42.9
Free Path 42.9
Light-Spend Convenience 42.9
Top-Ladder 52.4 Amusement amusement Stored mean 65.9 · Standard deviation 9.3 · Range 23.8
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 57.1 Flow flow Stored mean 50.8 · Standard deviation 21.4 · Range 61.9
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 33.3
Free Path 42.9
Light-Spend Convenience 23.8
Top-Ladder 47.6 Satisfaction satisfactionStored mean 68.5 · Standard deviation 6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 71.4
Top-Ladder 68.3 Achievement achievement Stored mean 71.4 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 81 Completion completion Stored mean 65.1 · Standard deviation 3.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 57.1 Reward reward Stored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 66.7 Real Benefit real-benefitStored mean 60.8 · Standard deviation 14.2 · Range 42.9
Fair Competition 52.4
Growth Efficiency 58.7
Collection & Build 65.1
Free Path 61.9
Light-Spend Convenience 68.3
Top-Ladder 58.7 Emotional Relief emotional-relief Stored mean 65.9 · Standard deviation 10.4 · Range 28.6
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 52.4 Social Connection social-connection Stored mean 45.2 · Standard deviation 8.6 · Range 19
Fair Competition 38.1
Growth Efficiency 38.1
Collection & Build 57.1
Free Path 38.1
Light-Spend Convenience 42.9
Top-Ladder 57.1 Economic Progress economic-progress Stored mean 71.4 · Standard deviation 6.7 · Range 14.3
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 81
Light-Spend Convenience 81
Top-Ladder 66.7 Needs · Money needs-moneyStored mean 65.1 · Standard deviation 9.9 · Range 42.9
Fair Competition 69.8
Growth Efficiency 63.5
Collection & Build 65.6
Free Path 63.5
Light-Spend Convenience 61.9
Top-Ladder 66.1 Possession possessionStored mean 61.6 · Standard deviation 6.4 · Range 23.8
Fair Competition 57.1
Growth Efficiency 60.3
Collection & Build 71.4
Free Path 60.3
Light-Spend Convenience 60.3
Top-Ladder 60.3 Collection collection Stored mean 61.1 · Standard deviation 8.9 · Range 23.8
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Customization customization Stored mean 58.7 · Standard deviation 3.5 · Range 9.5
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Accumulation accumulation Stored mean 65.1 · Standard deviation 3.5 · Range 9.5
Fair Competition 57.1
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Competition Needs competition-needsStored mean 67.7 · Standard deviation 8 · Range 23.8
Fair Competition 76.2
Growth Efficiency 63.5
Collection & Build 63.5
Free Path 63.5
Light-Spend Convenience 63.5
Top-Ladder 76.2 Dominance dominance Stored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Aspiration aspiration Stored mean 71.4 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 81 Recognition recognition Stored mean 62.7 · Standard deviation 8.9 · Range 23.8
Fair Competition 66.7
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 81 Growth Needs growth-needsStored mean 65.9 · Standard deviation 13 · Range 42.9
Fair Competition 76.2
Growth Efficiency 66.7
Collection & Build 61.9
Free Path 66.7
Light-Spend Convenience 61.9
Top-Ladder 61.9 Progression progression-needs Stored mean 66.7 · Standard deviation 0 · Range 0
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Mastery mastery Stored mean 54.8 · Standard deviation 15.2 · Range 42.9
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 38.1
Free Path 52.4
Light-Spend Convenience 38.1
Top-Ladder 52.4 Development development Stored mean 76.2 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 66.7 Engagement · Passion engagement-passionStored mean 73.3 · Standard deviation 10.5 · Range 33.3
Fair Competition 73.5
Growth Efficiency 73
Collection & Build 74.6
Free Path 72.5
Light-Spend Convenience 74.6
Top-Ladder 71.4 Fairness fairnessStored mean 76.7 · Standard deviation 7.4 · Range 23.8
Fair Competition 81
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 79.4
Light-Spend Convenience 76.2
Top-Ladder 71.4 In-Game Balance in-game-balance Stored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Governance governance Stored mean 81 · Standard deviation 0 · Range 0
Fair Competition 81
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Inclusivity inclusivity Stored mean 80.2 · Standard deviation 7 · Range 23.8
Fair Competition 81
Growth Efficiency 81
Collection & Build 81
Free Path 90.5
Light-Spend Convenience 81
Top-Ladder 66.7 Stability stabilityStored mean 65.1 · Standard deviation 7.1 · Range 23.8
Fair Competition 68.3
Growth Efficiency 63.5
Collection & Build 68.3
Free Path 63.5
Light-Spend Convenience 63.5
Top-Ladder 63.5 Equilibrium equilibrium Stored mean 71.4 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Resilience resilience Stored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Sustainability sustainability Stored mean 66.7 · Standard deviation 0 · Range 0
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Consistency consistencyStored mean 78 · Standard deviation 11 · Range 33.3
Fair Competition 71.4
Growth Efficiency 79.4
Collection & Build 79.4
Free Path 74.6
Light-Spend Convenience 84.1
Top-Ladder 79.4 Cohesion cohesion Stored mean 69.8 · Standard deviation 8.5 · Range 23.8
Fair Competition 57.1
Growth Efficiency 66.7
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 66.7 Continuity continuity Stored mean 73.8 · Standard deviation 7.1 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 81 Reliability reliability Stored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5