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Mobile Legends: Bang Bang

MPM

Mobile Legends: Bang Bang · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

mobile-legends.json
SHA-2564774b7ff64ef956131328301e4b70f4cab7a952eae7678b3c1177a9978a4b0e5

Game Offering

game-offering

Stored mean 67 · Standard deviation 0.8 · Range 2.5

Fair Competition
66.9
Growth Efficiency
67.7
Collection & Build
67.2
Free Path
65.3
Light-Spend Convenience
67.4
Top-Ladder
67.4
Core core

Stored mean 71.9 · Standard deviation 2.6 · Range 8.2

Fair Competition
76.2
Growth Efficiency
69.8
Collection & Build
73
Free Path
68
Light-Spend Convenience
70.9
Top-Ladder
73.3
Character character

Stored mean 57 · Standard deviation 4 · Range 9.5

Fair Competition
62.7
Growth Efficiency
53.2
Collection & Build
61.1
Free Path
53.2
Light-Spend Convenience
53.2
Top-Ladder
58.7

Personality personality

Stored mean 58.7 · Standard deviation 6.2 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
61.9
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Harmony harmony

Stored mean 53.2 · Standard deviation 4.7 · Range 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Friendliness friendliness

Stored mean 59.1 · Standard deviation 6.5 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3
Graphic graphic

Stored mean 79 · Standard deviation 2 · Range 4.8

Fair Competition
81.7
Growth Efficiency
77
Collection & Build
81
Free Path
77
Light-Spend Convenience
80.2
Top-Ladder
77

Design design

Stored mean 75.8 · Standard deviation 4.4 · Range 11.9

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Quality quality

Stored mean 86.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Mechanics mechanics

Stored mean 79.6 · Standard deviation 3.7 · Range 10.3

Fair Competition
84.1
Growth Efficiency
79.4
Collection & Build
77
Free Path
73.8
Light-Spend Convenience
79.4
Top-Ladder
84.1

Variety variety

Stored mean 86.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Balance balance

Stored mean 73 · Standard deviation 8 · Range 21.4

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
85.7

Dynamism dynamism

Stored mean 79.4 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81
System system

Stored mean 69.1 · Standard deviation 4.1 · Range 12.4

Fair Competition
66.9
Growth Efficiency
77.8
Collection & Build
65.3
Free Path
69.6
Light-Spend Convenience
68.8
Top-Ladder
66.1
Growth Structure growth-structure

Stored mean 70.9 · Standard deviation 7.4 · Range 23

Fair Competition
72.2
Growth Efficiency
84.1
Collection & Build
61.1
Free Path
72.2
Light-Spend Convenience
63.5
Top-Ladder
72.2

Progression progression-structure

Stored mean 74.6 · Standard deviation 8.4 · Range 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
71.4

Advancement advancement

Stored mean 71.8 · Standard deviation 8.6 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
64.3

Empowerment empowerment

Stored mean 66.3 · Standard deviation 11.9 · Range 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81
Economy economy

Stored mean 68.5 · Standard deviation 9.5 · Range 27.8

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
71.4
Free Path
69.8
Light-Spend Convenience
76.2
Top-Ladder
53.2

Balance economic-balance

Stored mean 58.7 · Standard deviation 7.5 · Range 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
50

Insufficiency insufficiency

Stored mean 71.4 · Standard deviation 10.2 · Range 31

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
54.8

Supplement supplement

Stored mean 75.4 · Standard deviation 11.7 · Range 31

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
54.8
Content Structure content-structure

Stored mean 67.9 · Standard deviation 2.9 · Range 9.5

Fair Competition
69
Growth Efficiency
68.3
Collection & Build
63.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
73

Growth growth-content

Stored mean 77 · Standard deviation 5.8 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4

Competition competition-content

Stored mean 70.6 · Standard deviation 9.1 · Range 21.4

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Cooperation cooperation-content

Stored mean 56 · Standard deviation 2.7 · Range 7.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9
Operation operation

Stored mean 60 · Standard deviation 2.9 · Range 7.7

Fair Competition
57.7
Growth Efficiency
55.6
Collection & Build
63.2
Free Path
58.2
Light-Spend Convenience
62.4
Top-Ladder
62.7
Gacha gacha

Stored mean 62.7 · Standard deviation 5.7 · Range 15.9

Fair Competition
57.1
Growth Efficiency
54
Collection & Build
68.3
Free Path
61.9
Light-Spend Convenience
65.1
Top-Ladder
69.8

Price price

Stored mean 58.7 · Standard deviation 2.2 · Range 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
57.1

Probability probability

Stored mean 58.7 · Standard deviation 7.5 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
71.4

Reward Management reward-management

Stored mean 70.6 · Standard deviation 9.2 · Range 26.2

Fair Competition
64.3
Growth Efficiency
54.8
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81
Store store

Stored mean 61.5 · Standard deviation 3.5 · Range 11.1

Fair Competition
57.1
Growth Efficiency
60.3
Collection & Build
62.7
Free Path
58.7
Light-Spend Convenience
68.3
Top-Ladder
61.9

Reasonableness reasonableness

Stored mean 55.6 · Standard deviation 3.8 · Range 11.9

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
57.1

Timeliness timeliness

Stored mean 55.6 · Standard deviation 5.1 · Range 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
57.1

Convenience convenience

Stored mean 73.4 · Standard deviation 5.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Event event

Stored mean 55.7 · Standard deviation 2.4 · Range 6.3

Fair Competition
58.7
Growth Efficiency
52.4
Collection & Build
58.7
Free Path
54
Light-Spend Convenience
54
Top-Ladder
56.3

Comprehension comprehension

Stored mean 56.3 · Standard deviation 3.5 · Range 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
54.8

Involvement involvement

Stored mean 55.2 · Standard deviation 4 · Range 11.9

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
57.1

Contribution contribution

Stored mean 55.6 · Standard deviation 2.2 · Range 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
57.1

Player Value

player-value

Stored mean 70.8 · Standard deviation 1.2 · Range 3.9

Fair Competition
71.4
Growth Efficiency
71.3
Collection & Build
70
Free Path
69
Light-Spend Convenience
70
Top-Ladder
72.8
Experience · Time experience-time

Stored mean 73.3 · Standard deviation 1.4 · Range 3.4

Fair Competition
73
Growth Efficiency
75.4
Collection & Build
72
Free Path
72.2
Light-Spend Convenience
75.1
Top-Ladder
72
Enjoyment enjoyment

Stored mean 76.7 · Standard deviation 4.2 · Range 11.1

Fair Competition
81
Growth Efficiency
78.6
Collection & Build
71.4
Free Path
73.8
Light-Spend Convenience
82.5
Top-Ladder
73

Excitement excitement

Stored mean 87.3 · Standard deviation 2.2 · Range 4.8

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
90.5

Amusement amusement

Stored mean 73 · Standard deviation 8 · Range 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
64.3

Flow flow

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 73 · Standard deviation 2.6 · Range 7.9

Fair Competition
68.3
Growth Efficiency
75.4
Collection & Build
76.2
Free Path
72.2
Light-Spend Convenience
72.2
Top-Ladder
73.8

Achievement achievement

Stored mean 88.1 · Standard deviation 2.4 · Range 4.8

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Completion completion

Stored mean 54 · Standard deviation 9.6 · Range 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
71.4

Reward reward

Stored mean 77 · Standard deviation 9.2 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
64.3
Real Benefit real-benefit

Stored mean 70.1 · Standard deviation 1.3 · Range 4

Fair Competition
69.8
Growth Efficiency
72.2
Collection & Build
68.3
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
69

Emotional Relief emotional-relief

Stored mean 60.7 · Standard deviation 8 · Range 21.4

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Social Connection social-connection

Stored mean 75 · Standard deviation 2.7 · Range 7.1

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
81

Economic Progress economic-progress

Stored mean 74.6 · Standard deviation 11.1 · Range 31

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
54.8
Needs · Money needs-money

Stored mean 74.8 · Standard deviation 3.1 · Range 9.8

Fair Competition
73.3
Growth Efficiency
77
Collection & Build
74.6
Free Path
73
Light-Spend Convenience
70.6
Top-Ladder
80.4
Possession possession

Stored mean 70.2 · Standard deviation 5.9 · Range 15.1

Fair Competition
63.5
Growth Efficiency
68.3
Collection & Build
77.8
Free Path
65.1
Light-Spend Convenience
68.3
Top-Ladder
78.6

Collection collection

Stored mean 60.3 · Standard deviation 11.7 · Range 31

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
81

Customization customization

Stored mean 72.6 · Standard deviation 6.8 · Range 16.7

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
73.8

Accumulation accumulation

Stored mean 77.8 · Standard deviation 7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81
Competition Needs competition-needs

Stored mean 77 · Standard deviation 5.5 · Range 15.9

Fair Competition
81
Growth Efficiency
75.4
Collection & Build
73.8
Free Path
73
Light-Spend Convenience
71.4
Top-Ladder
87.3

Dominance dominance

Stored mean 71.8 · Standard deviation 8.6 · Range 21.4

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Aspiration aspiration

Stored mean 86.5 · Standard deviation 5.6 · Range 11.9

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
90.5

Recognition recognition

Stored mean 72.6 · Standard deviation 6.4 · Range 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
85.7
Growth Needs growth-needs

Stored mean 77.2 · Standard deviation 5.4 · Range 15.1

Fair Competition
75.4
Growth Efficiency
87.3
Collection & Build
72.2
Free Path
81
Light-Spend Convenience
72.2
Top-Ladder
75.4

Progression progression-needs

Stored mean 75.4 · Standard deviation 5.8 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
71.4

Mastery mastery

Stored mean 85.7 · Standard deviation 4.8 · Range 9.5

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Development development

Stored mean 70.6 · Standard deviation 9.1 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

Stored mean 64.2 · Standard deviation 2.4 · Range 6.6

Fair Competition
68
Growth Efficiency
61.4
Collection & Build
63.5
Free Path
61.6
Light-Spend Convenience
64.3
Top-Ladder
66.1
Fairness fairness

Stored mean 61 · Standard deviation 3.8 · Range 11.1

Fair Competition
64.3
Growth Efficiency
56.3
Collection & Build
58.7
Free Path
58.7
Light-Spend Convenience
60.3
Top-Ladder
67.5

In-Game Balance in-game-balance

Stored mean 57.9 · Standard deviation 4.7 · Range 11.9

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
66.7

Governance governance

Stored mean 71.8 · Standard deviation 8.6 · Range 21.4

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Inclusivity inclusivity

Stored mean 53.2 · Standard deviation 4.7 · Range 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
50
Stability stability

Stored mean 59.9 · Standard deviation 2.9 · Range 9.5

Fair Competition
65.1
Growth Efficiency
55.6
Collection & Build
57.9
Free Path
60.3
Light-Spend Convenience
60.3
Top-Ladder
60.3

Equilibrium equilibrium

Stored mean 56.3 · Standard deviation 3.5 · Range 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
54.8

Resilience resilience

Stored mean 58.3 · Standard deviation 3.6 · Range 7.1

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
54.8

Sustainability sustainability

Stored mean 65.1 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4
Consistency consistency

Stored mean 71.6 · Standard deviation 2.8 · Range 8.7

Fair Competition
74.6
Growth Efficiency
72.2
Collection & Build
73.8
Free Path
65.9
Light-Spend Convenience
72.2
Top-Ladder
70.6

Cohesion cohesion

Stored mean 57.5 · Standard deviation 8.2 · Range 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
61.9

Continuity continuity

Stored mean 70.6 · Standard deviation 7.9 · Range 19

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
81
Top-Ladder
64.3

Reliability reliability

Stored mean 86.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7