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Free Fire · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

free-fire.json
SHA-256cf4c754bb28d564e152fd38d3076f997cc5f21ccf459ec5f245090e1a0c10eca

Game Offering

game-offering

Stored mean 61.4 · Standard deviation 2 · Range 6.2

Fair Competition
58.9
Growth Efficiency
65.1
Collection & Build
60.1
Free Path
60.1
Light-Spend Convenience
61.9
Top-Ladder
62.1
Core core

Stored mean 65.2 · Standard deviation 1.3 · Range 3.7

Fair Competition
66.9
Growth Efficiency
64.8
Collection & Build
66.7
Free Path
64.8
Light-Spend Convenience
64.8
Top-Ladder
63.2
Character character

Stored mean 54.9 · Standard deviation 3 · Range 10.3

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
60.3
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
50

Personality personality

Stored mean 52.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Harmony harmony

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Friendliness friendliness

Stored mean 61.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
50
Graphic graphic

Stored mean 71.6 · Standard deviation 2.1 · Range 5.6

Fair Competition
76.2
Growth Efficiency
70.6
Collection & Build
70.6
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
70.6

Design design

Stored mean 69 · Standard deviation 0 · Range 0

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Quality quality

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

Stored mean 81.3 · Standard deviation 6.2 · Range 16.7

Fair Competition
95.2
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
Mechanics mechanics

Stored mean 69.2 · Standard deviation 0.3 · Range 0.8

Fair Competition
69.8
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Variety variety

Stored mean 78.6 · Standard deviation 0 · Range 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Balance balance

Stored mean 64.7 · Standard deviation 0.9 · Range 2.4

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Dynamism dynamism

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

Stored mean 62.4 · Standard deviation 5.3 · Range 14.8

Fair Competition
60.3
Growth Efficiency
72.2
Collection & Build
57.4
Free Path
66.4
Light-Spend Convenience
57.4
Top-Ladder
60.8
Growth Structure growth-structure

Stored mean 66.7 · Standard deviation 5.3 · Range 14.3

Fair Competition
64.3
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Progression progression-structure

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Advancement advancement

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Empowerment empowerment

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Economy economy

Stored mean 56.1 · Standard deviation 8.7 · Range 19.8

Fair Competition
50
Growth Efficiency
69.8
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
50

Balance economic-balance

Stored mean 54 · Standard deviation 6.2 · Range 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Insufficiency insufficiency

Stored mean 57.1 · Standard deviation 10.1 · Range 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
50
Top-Ladder
50

Supplement supplement

Stored mean 57.1 · Standard deviation 10.1 · Range 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
50
Top-Ladder
50
Content Structure content-structure

Stored mean 64.6 · Standard deviation 4.7 · Range 10.3

Fair Competition
66.7
Growth Efficiency
68.3
Collection & Build
57.9
Free Path
68.3
Light-Spend Convenience
57.9
Top-Ladder
68.3

Growth growth-content

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Competition competition-content

Stored mean 57.9 · Standard deviation 12 · Range 31

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
76.2

Cooperation cooperation-content

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
64.3
Operation operation

Stored mean 56.5 · Standard deviation 5.6 · Range 14.3

Fair Competition
49.5
Growth Efficiency
58.2
Collection & Build
56.3
Free Path
49.2
Light-Spend Convenience
63.5
Top-Ladder
62.2
Gacha gacha

Stored mean 53.3 · Standard deviation 7.7 · Range 23

Fair Competition
43.7
Growth Efficiency
55.6
Collection & Build
51.6
Free Path
45.2
Light-Spend Convenience
57.1
Top-Ladder
66.7

Price price

Stored mean 57.9 · Standard deviation 12.2 · Range 28.6

Fair Competition
45.2
Growth Efficiency
66.7
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Probability probability

Stored mean 45.6 · Standard deviation 7.5 · Range 21.4

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
38.1
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
57.1

Reward Management reward-management

Stored mean 56.3 · Standard deviation 9.1 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4
Store store

Stored mean 58.9 · Standard deviation 8.6 · Range 23.8

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
54.8
Free Path
47.6
Light-Spend Convenience
71.4
Top-Ladder
65.1

Reasonableness reasonableness

Stored mean 54 · Standard deviation 6.2 · Range 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
57.1
Top-Ladder
50

Timeliness timeliness

Stored mean 52.4 · Standard deviation 10.1 · Range 28.6

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
59.5

Convenience convenience

Stored mean 70.2 · Standard deviation 14.6 · Range 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

Stored mean 57.3 · Standard deviation 3.6 · Range 7.9

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
62.7
Free Path
54.8
Light-Spend Convenience
61.9
Top-Ladder
54.8

Comprehension comprehension

Stored mean 65.5 · Standard deviation 2.7 · Range 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

Stored mean 56.3 · Standard deviation 9.1 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
50

Contribution contribution

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

Stored mean 61.7 · Standard deviation 1.6 · Range 4.9

Fair Competition
61
Growth Efficiency
63.3
Collection & Build
61.2
Free Path
59
Light-Spend Convenience
62
Top-Ladder
63.8
Experience · Time experience-time

Stored mean 64.5 · Standard deviation 3.3 · Range 8.7

Fair Competition
61.1
Growth Efficiency
65.9
Collection & Build
63.8
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
59.5
Enjoyment enjoyment

Stored mean 72.6 · Standard deviation 5.5 · Range 14.3

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
76.2
Light-Spend Convenience
83.3
Top-Ladder
69

Excitement excitement

Stored mean 78.6 · Standard deviation 0 · Range 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Amusement amusement

Stored mean 71.4 · Standard deviation 10.1 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Flow flow

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 63.8 · Standard deviation 4.4 · Range 11.1

Fair Competition
59.5
Growth Efficiency
66.7
Collection & Build
70.6
Free Path
59.5
Light-Spend Convenience
66.7
Top-Ladder
59.5

Achievement achievement

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Completion completion

Stored mean 52.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Reward reward

Stored mean 70.6 · Standard deviation 9.1 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3
Real Benefit real-benefit

Stored mean 57 · Standard deviation 6.6 · Range 19

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
51.6
Free Path
69
Light-Spend Convenience
54.8
Top-Ladder
50

Emotional Relief emotional-relief

Stored mean 46 · Standard deviation 5.8 · Range 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
40.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
35.7

Social Connection social-connection

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
64.3

Economic Progress economic-progress

Stored mean 57.1 · Standard deviation 10.1 · Range 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
50
Top-Ladder
50
Needs · Money needs-money

Stored mean 63.2 · Standard deviation 5.4 · Range 16.7

Fair Competition
63.8
Growth Efficiency
66.7
Collection & Build
64
Free Path
54.8
Light-Spend Convenience
58.5
Top-Ladder
71.4
Possession possession

Stored mean 62.6 · Standard deviation 9.2 · Range 23

Fair Competition
53.2
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
53.2
Light-Spend Convenience
59.5
Top-Ladder
73.8

Collection collection

Stored mean 53.2 · Standard deviation 12 · Range 31

Fair Competition
40.5
Growth Efficiency
50
Collection & Build
66.7
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
71.4

Customization customization

Stored mean 67.5 · Standard deviation 12 · Range 31

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
85.7

Accumulation accumulation

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 58.2 · Standard deviation 10.4 · Range 29.4

Fair Competition
68.3
Growth Efficiency
54.8
Collection & Build
51.6
Free Path
46.8
Light-Spend Convenience
51.6
Top-Ladder
76.2

Dominance dominance

Stored mean 49.2 · Standard deviation 12.2 · Range 35.7

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
40.5
Free Path
35.7
Light-Spend Convenience
40.5
Top-Ladder
71.4

Aspiration aspiration

Stored mean 70.6 · Standard deviation 9.1 · Range 21.4

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Recognition recognition

Stored mean 54.8 · Standard deviation 10.7 · Range 31

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
71.4
Growth Needs growth-needs

Stored mean 68.8 · Standard deviation 7.8 · Range 21.4

Fair Competition
69.8
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Progression progression-needs

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Mastery mastery

Stored mean 70.6 · Standard deviation 9.1 · Range 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

Stored mean 57.5 · Standard deviation 2.2 · Range 6.6

Fair Competition
58.2
Growth Efficiency
57.4
Collection & Build
55.8
Free Path
54
Light-Spend Convenience
59.3
Top-Ladder
60.6
Fairness fairness

Stored mean 52.4 · Standard deviation 6.1 · Range 19.8

Fair Competition
55.6
Growth Efficiency
53.2
Collection & Build
48.4
Free Path
42.9
Light-Spend Convenience
51.6
Top-Ladder
62.7

In-Game Balance in-game-balance

Stored mean 52 · Standard deviation 4 · Range 11.9

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
54.8

Governance governance

Stored mean 50 · Standard deviation 9.2 · Range 31

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
66.7

Inclusivity inclusivity

Stored mean 55.2 · Standard deviation 6.1 · Range 19

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
54.8
Top-Ladder
66.7
Stability stability

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Equilibrium equilibrium

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Resilience resilience

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Consistency consistency

Stored mean 65.5 · Standard deviation 2.7 · Range 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Cohesion cohesion

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3

Reliability reliability

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3