← Free Fire MPM
Free Fire · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-06-22 · free-fire free-fire.json Copy source JSONSHA-256 cf4c754bb28d564e152fd38d3076f997cc5f21ccf459ec5f245090e1a0c10ecaGame Offering game-offeringStored mean 61.4 · Standard deviation 2 · Range 6.2
Fair Competition 58.9
Growth Efficiency 65.1
Collection & Build 60.1
Free Path 60.1
Light-Spend Convenience 61.9
Top-Ladder 62.1 Core coreStored mean 65.2 · Standard deviation 1.3 · Range 3.7
Fair Competition 66.9
Growth Efficiency 64.8
Collection & Build 66.7
Free Path 64.8
Light-Spend Convenience 64.8
Top-Ladder 63.2 Character characterStored mean 54.9 · Standard deviation 3 · Range 10.3
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 60.3
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 50 Personality personality Stored mean 52.8 · Standard deviation 6.2 · Range 16.7
Fair Competition 50
Growth Efficiency 50
Collection & Build 66.7
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Harmony harmony Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Friendliness friendliness Stored mean 61.9 · Standard deviation 5.3 · Range 14.3
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 50 Graphic graphicStored mean 71.6 · Standard deviation 2.1 · Range 5.6
Fair Competition 76.2
Growth Efficiency 70.6
Collection & Build 70.6
Free Path 70.6
Light-Spend Convenience 70.6
Top-Ladder 70.6 Design design Stored mean 69 · Standard deviation 0 · Range 0
Fair Competition 69
Growth Efficiency 69
Collection & Build 69
Free Path 69
Light-Spend Convenience 69
Top-Ladder 69 Quality quality Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Motion motion Stored mean 81.3 · Standard deviation 6.2 · Range 16.7
Fair Competition 95.2
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Mechanics mechanicsStored mean 69.2 · Standard deviation 0.3 · Range 0.8
Fair Competition 69.8
Growth Efficiency 69
Collection & Build 69
Free Path 69
Light-Spend Convenience 69
Top-Ladder 69 Variety variety Stored mean 78.6 · Standard deviation 0 · Range 0
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Balance balance Stored mean 64.7 · Standard deviation 0.9 · Range 2.4
Fair Competition 66.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Dynamism dynamism Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 System systemStored mean 62.4 · Standard deviation 5.3 · Range 14.8
Fair Competition 60.3
Growth Efficiency 72.2
Collection & Build 57.4
Free Path 66.4
Light-Spend Convenience 57.4
Top-Ladder 60.8 Growth Structure growth-structureStored mean 66.7 · Standard deviation 5.3 · Range 14.3
Fair Competition 64.3
Growth Efficiency 78.6
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Progression progression-structure Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Advancement advancement Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Empowerment empowerment Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Economy economyStored mean 56.1 · Standard deviation 8.7 · Range 19.8
Fair Competition 50
Growth Efficiency 69.8
Collection & Build 50
Free Path 66.7
Light-Spend Convenience 50
Top-Ladder 50 Balance economic-balance Stored mean 54 · Standard deviation 6.2 · Range 16.7
Fair Competition 50
Growth Efficiency 66.7
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 50
Top-Ladder 50 Insufficiency insufficiency Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 71.4
Light-Spend Convenience 50
Top-Ladder 50 Supplement supplement Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 71.4
Light-Spend Convenience 50
Top-Ladder 50 Content Structure content-structureStored mean 64.6 · Standard deviation 4.7 · Range 10.3
Fair Competition 66.7
Growth Efficiency 68.3
Collection & Build 57.9
Free Path 68.3
Light-Spend Convenience 57.9
Top-Ladder 68.3 Growth growth-content Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Competition competition-content Stored mean 57.9 · Standard deviation 12 · Range 31
Fair Competition 71.4
Growth Efficiency 54.8
Collection & Build 45.2
Free Path 54.8
Light-Spend Convenience 45.2
Top-Ladder 76.2 Cooperation cooperation-content Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 64.3
Top-Ladder 64.3 Operation operationStored mean 56.5 · Standard deviation 5.6 · Range 14.3
Fair Competition 49.5
Growth Efficiency 58.2
Collection & Build 56.3
Free Path 49.2
Light-Spend Convenience 63.5
Top-Ladder 62.2 Gacha gachaStored mean 53.3 · Standard deviation 7.7 · Range 23
Fair Competition 43.7
Growth Efficiency 55.6
Collection & Build 51.6
Free Path 45.2
Light-Spend Convenience 57.1
Top-Ladder 66.7 Price price Stored mean 57.9 · Standard deviation 12.2 · Range 28.6
Fair Competition 45.2
Growth Efficiency 66.7
Collection & Build 50
Free Path 42.9
Light-Spend Convenience 71.4
Top-Ladder 71.4 Probability probability Stored mean 45.6 · Standard deviation 7.5 · Range 21.4
Fair Competition 35.7
Growth Efficiency 50
Collection & Build 38.1
Free Path 42.9
Light-Spend Convenience 50
Top-Ladder 57.1 Reward Management reward-management Stored mean 56.3 · Standard deviation 9.1 · Range 21.4
Fair Competition 50
Growth Efficiency 50
Collection & Build 66.7
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Store storeStored mean 58.9 · Standard deviation 8.6 · Range 23.8
Fair Competition 50
Growth Efficiency 64.3
Collection & Build 54.8
Free Path 47.6
Light-Spend Convenience 71.4
Top-Ladder 65.1 Reasonableness reasonableness Stored mean 54 · Standard deviation 6.2 · Range 16.7
Fair Competition 50
Growth Efficiency 66.7
Collection & Build 50
Free Path 50
Light-Spend Convenience 57.1
Top-Ladder 50 Timeliness timeliness Stored mean 52.4 · Standard deviation 10.1 · Range 28.6
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 50
Free Path 42.9
Light-Spend Convenience 71.4
Top-Ladder 59.5 Convenience convenience Stored mean 70.2 · Standard deviation 14.6 · Range 35.7
Fair Competition 54.8
Growth Efficiency 81
Collection & Build 64.3
Free Path 50
Light-Spend Convenience 85.7
Top-Ladder 85.7 Event eventStored mean 57.3 · Standard deviation 3.6 · Range 7.9
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 62.7
Free Path 54.8
Light-Spend Convenience 61.9
Top-Ladder 54.8 Comprehension comprehension Stored mean 65.5 · Standard deviation 2.7 · Range 7.1
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Involvement involvement Stored mean 56.3 · Standard deviation 9.1 · Range 21.4
Fair Competition 50
Growth Efficiency 50
Collection & Build 66.7
Free Path 50
Light-Spend Convenience 71.4
Top-Ladder 50 Contribution contribution Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Player Value player-valueStored mean 61.7 · Standard deviation 1.6 · Range 4.9
Fair Competition 61
Growth Efficiency 63.3
Collection & Build 61.2
Free Path 59
Light-Spend Convenience 62
Top-Ladder 63.8 Experience · Time experience-timeStored mean 64.5 · Standard deviation 3.3 · Range 8.7
Fair Competition 61.1
Growth Efficiency 65.9
Collection & Build 63.8
Free Path 68.3
Light-Spend Convenience 68.3
Top-Ladder 59.5 Enjoyment enjoymentStored mean 72.6 · Standard deviation 5.5 · Range 14.3
Fair Competition 69
Growth Efficiency 69
Collection & Build 69
Free Path 76.2
Light-Spend Convenience 83.3
Top-Ladder 69 Excitement excitement Stored mean 78.6 · Standard deviation 0 · Range 0
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Amusement amusement Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 64.3 Flow flow Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 85.7
Top-Ladder 64.3 Satisfaction satisfactionStored mean 63.8 · Standard deviation 4.4 · Range 11.1
Fair Competition 59.5
Growth Efficiency 66.7
Collection & Build 70.6
Free Path 59.5
Light-Spend Convenience 66.7
Top-Ladder 59.5 Achievement achievement Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Completion completion Stored mean 52.8 · Standard deviation 6.2 · Range 16.7
Fair Competition 50
Growth Efficiency 50
Collection & Build 66.7
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Reward reward Stored mean 70.6 · Standard deviation 9.1 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 85.7
Top-Ladder 64.3 Real Benefit real-benefitStored mean 57 · Standard deviation 6.6 · Range 19
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 51.6
Free Path 69
Light-Spend Convenience 54.8
Top-Ladder 50 Emotional Relief emotional-relief Stored mean 46 · Standard deviation 5.8 · Range 14.3
Fair Competition 50
Growth Efficiency 50
Collection & Build 40.5
Free Path 50
Light-Spend Convenience 50
Top-Ladder 35.7 Social Connection social-connection Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 64.3
Top-Ladder 64.3 Economic Progress economic-progress Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 71.4
Light-Spend Convenience 50
Top-Ladder 50 Needs · Money needs-moneyStored mean 63.2 · Standard deviation 5.4 · Range 16.7
Fair Competition 63.8
Growth Efficiency 66.7
Collection & Build 64
Free Path 54.8
Light-Spend Convenience 58.5
Top-Ladder 71.4 Possession possessionStored mean 62.6 · Standard deviation 9.2 · Range 23
Fair Competition 53.2
Growth Efficiency 59.5
Collection & Build 76.2
Free Path 53.2
Light-Spend Convenience 59.5
Top-Ladder 73.8 Collection collection Stored mean 53.2 · Standard deviation 12 · Range 31
Fair Competition 40.5
Growth Efficiency 50
Collection & Build 66.7
Free Path 40.5
Light-Spend Convenience 50
Top-Ladder 71.4 Customization customization Stored mean 67.5 · Standard deviation 12 · Range 31
Fair Competition 54.8
Growth Efficiency 64.3
Collection & Build 81
Free Path 54.8
Light-Spend Convenience 64.3
Top-Ladder 85.7 Accumulation accumulation Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Competition Needs competition-needsStored mean 58.2 · Standard deviation 10.4 · Range 29.4
Fair Competition 68.3
Growth Efficiency 54.8
Collection & Build 51.6
Free Path 46.8
Light-Spend Convenience 51.6
Top-Ladder 76.2 Dominance dominance Stored mean 49.2 · Standard deviation 12.2 · Range 35.7
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 40.5
Free Path 35.7
Light-Spend Convenience 40.5
Top-Ladder 71.4 Aspiration aspiration Stored mean 70.6 · Standard deviation 9.1 · Range 21.4
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Recognition recognition Stored mean 54.8 · Standard deviation 10.7 · Range 31
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 50
Free Path 40.5
Light-Spend Convenience 50
Top-Ladder 71.4 Growth Needs growth-needsStored mean 68.8 · Standard deviation 7.8 · Range 21.4
Fair Competition 69.8
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Progression progression-needs Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Mastery mastery Stored mean 70.6 · Standard deviation 9.1 · Range 21.4
Fair Competition 81
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Development development Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Engagement · Passion engagement-passionStored mean 57.5 · Standard deviation 2.2 · Range 6.6
Fair Competition 58.2
Growth Efficiency 57.4
Collection & Build 55.8
Free Path 54
Light-Spend Convenience 59.3
Top-Ladder 60.6 Fairness fairnessStored mean 52.4 · Standard deviation 6.1 · Range 19.8
Fair Competition 55.6
Growth Efficiency 53.2
Collection & Build 48.4
Free Path 42.9
Light-Spend Convenience 51.6
Top-Ladder 62.7 In-Game Balance in-game-balance Stored mean 52 · Standard deviation 4 · Range 11.9
Fair Competition 57.1
Growth Efficiency 54.8
Collection & Build 50
Free Path 45.2
Light-Spend Convenience 50
Top-Ladder 54.8 Governance governance Stored mean 50 · Standard deviation 9.2 · Range 31
Fair Competition 52.4
Growth Efficiency 50
Collection & Build 45.2
Free Path 35.7
Light-Spend Convenience 50
Top-Ladder 66.7 Inclusivity inclusivity Stored mean 55.2 · Standard deviation 6.1 · Range 19
Fair Competition 57.1
Growth Efficiency 54.8
Collection & Build 50
Free Path 47.6
Light-Spend Convenience 54.8
Top-Ladder 66.7 Stability stabilityStored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Equilibrium equilibrium Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Resilience resilience Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Sustainability sustainability Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Consistency consistencyStored mean 65.5 · Standard deviation 2.7 · Range 7.1
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Cohesion cohesion Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Continuity continuity Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 85.7
Top-Ladder 64.3 Reliability reliability Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3