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eFootball Mobile

MPM

eFootball Mobile · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

efootball-mobile.json
SHA-2569fa6f797c1362037f766f6d11a73ee9a8709e8591d372b5e192a10fa12a9a378

Game Offering

game-offering

Stored mean 72.2 · Standard deviation 1.9 · Range 5.8

Fair Competition
68.8
Growth Efficiency
73.3
Collection & Build
73.3
Free Path
71.5
Light-Spend Convenience
71.5
Top-Ladder
74.6
Core core

Stored mean 70.3 · Standard deviation 2.3 · Range 6.3

Fair Competition
71.2
Growth Efficiency
69
Collection & Build
73.3
Free Path
68.5
Light-Spend Convenience
66.9
Top-Ladder
73
Character character

Stored mean 70.5 · Standard deviation 3.3 · Range 10.3

Fair Competition
69.8
Growth Efficiency
69.8
Collection & Build
76.2
Free Path
68.3
Light-Spend Convenience
65.9
Top-Ladder
73

Personality personality

Stored mean 67.5 · Standard deviation 4.7 · Range 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Harmony harmony

Stored mean 76.6 · Standard deviation 4 · Range 11.9

Fair Competition
81
Growth Efficiency
81
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
69
Top-Ladder
76.2

Friendliness friendliness

Stored mean 67.5 · Standard deviation 4.7 · Range 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4
Graphic graphic

Stored mean 68.4 · Standard deviation 3.1 · Range 8.7

Fair Competition
72.2
Growth Efficiency
67.5
Collection & Build
69.8
Free Path
65.9
Light-Spend Convenience
63.5
Top-Ladder
71.4

Design design

Stored mean 68.3 · Standard deviation 5.6 · Range 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
76.2

Quality quality

Stored mean 65.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
66.7

Motion motion

Stored mean 71.8 · Standard deviation 4.8 · Range 16.7

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4
Mechanics mechanics

Stored mean 72.1 · Standard deviation 1.6 · Range 4.8

Fair Competition
71.4
Growth Efficiency
69.8
Collection & Build
73.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
74.6

Variety variety

Stored mean 77 · Standard deviation 4.7 · Range 11.9

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
81

Balance balance

Stored mean 64.3 · Standard deviation 4.1 · Range 11.9

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
66.7

Dynamism dynamism

Stored mean 75 · Standard deviation 2.7 · Range 7.1

Fair Competition
69
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2
System system

Stored mean 75.8 · Standard deviation 3.1 · Range 9.8

Fair Competition
69.6
Growth Efficiency
78.3
Collection & Build
75.7
Free Path
76.7
Light-Spend Convenience
75.1
Top-Ladder
79.4
Growth Structure growth-structure

Stored mean 84.9 · Standard deviation 3.8 · Range 11.1

Fair Competition
77.8
Growth Efficiency
88.9
Collection & Build
87.3
Free Path
85.7
Light-Spend Convenience
82.5
Top-Ladder
87.3

Progression progression-structure

Stored mean 87.7 · Standard deviation 5.2 · Range 16.7

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Advancement advancement

Stored mean 88.5 · Standard deviation 5.9 · Range 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
85.7

Empowerment empowerment

Stored mean 78.6 · Standard deviation 2.4 · Range 4.8

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
81
Economy economy

Stored mean 78.4 · Standard deviation 5.4 · Range 16.7

Fair Competition
67.5
Growth Efficiency
82.5
Collection & Build
77.8
Free Path
84.1
Light-Spend Convenience
81
Top-Ladder
77.8

Balance economic-balance

Stored mean 76.6 · Standard deviation 5.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
76.2

Insufficiency insufficiency

Stored mean 74.2 · Standard deviation 5.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
71.4

Supplement supplement

Stored mean 84.5 · Standard deviation 5.1 · Range 16.7

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7
Content Structure content-structure

Stored mean 64 · Standard deviation 4.2 · Range 12.7

Fair Competition
63.5
Growth Efficiency
63.5
Collection & Build
61.9
Free Path
60.3
Light-Spend Convenience
61.9
Top-Ladder
73

Growth growth-content

Stored mean 84.5 · Standard deviation 2.7 · Range 7.1

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

Stored mean 60.3 · Standard deviation 10.2 · Range 26.2

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
50
Free Path
54.8
Light-Spend Convenience
50
Top-Ladder
76.2

Cooperation cooperation-content

Stored mean 47.2 · Standard deviation 5.9 · Range 16.7

Fair Competition
40.5
Growth Efficiency
45.2
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
57.1
Operation operation

Stored mean 70.4 · Standard deviation 2.4 · Range 6.9

Fair Competition
65.6
Growth Efficiency
72.5
Collection & Build
70.9
Free Path
69.3
Light-Spend Convenience
72.5
Top-Ladder
71.4
Gacha gacha

Stored mean 67.1 · Standard deviation 4.8 · Range 12.7

Fair Competition
61.9
Growth Efficiency
69.8
Collection & Build
71.4
Free Path
60.3
Light-Spend Convenience
65.9
Top-Ladder
73

Price price

Stored mean 60.3 · Standard deviation 8 · Range 21.4

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
71.4

Probability probability

Stored mean 66.7 · Standard deviation 8.6 · Range 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
76.2

Reward Management reward-management

Stored mean 74.2 · Standard deviation 5.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
71.4
Store store

Stored mean 70 · Standard deviation 3.5 · Range 8.7

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
73
Light-Spend Convenience
75.4
Top-Ladder
66.7

Reasonableness reasonableness

Stored mean 71 · Standard deviation 3.5 · Range 11.9

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4

Timeliness timeliness

Stored mean 69.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
64.3

Convenience convenience

Stored mean 69.4 · Standard deviation 7.5 · Range 21.4

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
64.3
Event event

Stored mean 74.1 · Standard deviation 2.7 · Range 7.9

Fair Competition
68.3
Growth Efficiency
76.2
Collection & Build
74.6
Free Path
74.6
Light-Spend Convenience
76.2
Top-Ladder
74.6

Comprehension comprehension

Stored mean 74.2 · Standard deviation 4.4 · Range 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Involvement involvement

Stored mean 76.6 · Standard deviation 4 · Range 11.9

Fair Competition
69
Growth Efficiency
81
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
76.2

Contribution contribution

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Player Value

player-value

Stored mean 71.4 · Standard deviation 1.4 · Range 4.3

Fair Competition
69.6
Growth Efficiency
70.9
Collection & Build
72.1
Free Path
71.3
Light-Spend Convenience
70.5
Top-Ladder
73.9
Experience · Time experience-time

Stored mean 72.4 · Standard deviation 2.8 · Range 9.3

Fair Competition
66.9
Growth Efficiency
72.5
Collection & Build
71.7
Free Path
76.2
Light-Spend Convenience
74.3
Top-Ladder
72.5
Enjoyment enjoyment

Stored mean 71.2 · Standard deviation 1.4 · Range 4

Fair Competition
68.3
Growth Efficiency
72.2
Collection & Build
70.6
Free Path
72.2
Light-Spend Convenience
71.4
Top-Ladder
72.2

Excitement excitement

Stored mean 68.3 · Standard deviation 5.6 · Range 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
76.2

Amusement amusement

Stored mean 73.4 · Standard deviation 8.2 · Range 21.4

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
69

Flow flow

Stored mean 71.8 · Standard deviation 4 · Range 11.9

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 80.2 · Standard deviation 2.9 · Range 9.5

Fair Competition
74.6
Growth Efficiency
79.4
Collection & Build
81
Free Path
84.1
Light-Spend Convenience
81
Top-Ladder
81

Achievement achievement

Stored mean 83.7 · Standard deviation 2.9 · Range 7.1

Fair Competition
78.6
Growth Efficiency
81
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Completion completion

Stored mean 77 · Standard deviation 1.8 · Range 4.8

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
76.2

Reward reward

Stored mean 79.8 · Standard deviation 5.1 · Range 16.7

Fair Competition
69
Growth Efficiency
81
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
81
Real Benefit real-benefit

Stored mean 65.7 · Standard deviation 4.7 · Range 14.3

Fair Competition
57.9
Growth Efficiency
65.9
Collection & Build
63.5
Free Path
72.2
Light-Spend Convenience
70.6
Top-Ladder
64.3

Emotional Relief emotional-relief

Stored mean 70.2 · Standard deviation 8.3 · Range 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
59.5

Social Connection social-connection

Stored mean 48.8 · Standard deviation 5.1 · Range 16.7

Fair Competition
40.5
Growth Efficiency
45.2
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Economic Progress economic-progress

Stored mean 78.2 · Standard deviation 5.2 · Range 16.7

Fair Competition
69
Growth Efficiency
81
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
76.2
Needs · Money needs-money

Stored mean 74.3 · Standard deviation 3.5 · Range 9.8

Fair Competition
73.5
Growth Efficiency
73
Collection & Build
77.2
Free Path
70.9
Light-Spend Convenience
70.6
Top-Ladder
80.4
Possession possession

Stored mean 75.3 · Standard deviation 6.4 · Range 15.9

Fair Competition
70.6
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
69.8
Top-Ladder
82.5

Collection collection

Stored mean 72.2 · Standard deviation 8.2 · Range 21.4

Fair Competition
69
Growth Efficiency
69
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Customization customization

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Accumulation accumulation

Stored mean 83.7 · Standard deviation 4 · Range 11.9

Fair Competition
78.6
Growth Efficiency
81
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7
Competition Needs competition-needs

Stored mean 66.3 · Standard deviation 5.4 · Range 15.9

Fair Competition
70.6
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
60.3
Light-Spend Convenience
63.5
Top-Ladder
76.2

Dominance dominance

Stored mean 57.9 · Standard deviation 8.7 · Range 21.4

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

Stored mean 77.8 · Standard deviation 2.2 · Range 4.8

Fair Competition
81
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
81

Recognition recognition

Stored mean 63.1 · Standard deviation 7.2 · Range 21.4

Fair Competition
64.3
Growth Efficiency
54.8
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
76.2
Growth Needs growth-needs

Stored mean 81.3 · Standard deviation 1.9 · Range 5.6

Fair Competition
79.4
Growth Efficiency
84.1
Collection & Build
82.5
Free Path
81
Light-Spend Convenience
78.6
Top-Ladder
82.5

Progression progression-needs

Stored mean 85.3 · Standard deviation 3.5 · Range 11.9

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
90.5

Mastery mastery

Stored mean 73.4 · Standard deviation 5.9 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4

Development development

Stored mean 85.3 · Standard deviation 3.5 · Range 11.9

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

Stored mean 67.5 · Standard deviation 0.8 · Range 2.1

Fair Competition
68.3
Growth Efficiency
67.2
Collection & Build
67.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
68.8
Fairness fairness

Stored mean 61 · Standard deviation 2.7 · Range 7.1

Fair Competition
64.3
Growth Efficiency
59.5
Collection & Build
57.9
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
65.1

In-Game Balance in-game-balance

Stored mean 55.6 · Standard deviation 4.9 · Range 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9

Governance governance

Stored mean 65.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
66.7

Inclusivity inclusivity

Stored mean 62.3 · Standard deviation 2.1 · Range 7.1

Fair Competition
59.5
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
66.7
Stability stability

Stored mean 70.4 · Standard deviation 1.5 · Range 3.2

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
68.3

Equilibrium equilibrium

Stored mean 69.8 · Standard deviation 2.2 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Resilience resilience

Stored mean 69.8 · Standard deviation 2.2 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Sustainability sustainability

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

Stored mean 71.2 · Standard deviation 1.7 · Range 4

Fair Competition
72.2
Growth Efficiency
70.6
Collection & Build
73
Free Path
69
Light-Spend Convenience
69
Top-Ladder
73

Cohesion cohesion

Stored mean 68.3 · Standard deviation 5.6 · Range 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
76.2

Continuity continuity

Stored mean 80.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
76.2

Reliability reliability

Stored mean 65.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
66.7