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Capybara Go!

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Capybara Go! · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

capybara-go.json
SHA-256ef669de03aea4bde285e5c50f91d7b2a6fd5e3a767161702a93b318d08ea3132

Game Offering

game-offering

Stored mean 65.8 · Standard deviation 2.9 · Range 9

Fair Competition
64.5
Growth Efficiency
65.7
Collection & Build
65.9
Free Path
60.6
Light-Spend Convenience
68.6
Top-Ladder
69.6
Core core

Stored mean 64.7 · Standard deviation 4.7 · Range 14.3

Fair Competition
73.3
Growth Efficiency
61.1
Collection & Build
67.7
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
59
Character character

Stored mean 56 · Standard deviation 3.8 · Range 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
54.8
Free Path
59.5
Light-Spend Convenience
54.8
Top-Ladder
54.8

Personality personality

Stored mean 51.2 · Standard deviation 2.7 · Range 7.1

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Harmony harmony

Stored mean 51.2 · Standard deviation 7.6 · Range 21.4

Fair Competition
57.1
Growth Efficiency
35.7
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
57.1

Friendliness friendliness

Stored mean 65.5 · Standard deviation 4.9 · Range 14.3

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
57.1
Graphic graphic

Stored mean 73.4 · Standard deviation 3.2 · Range 9.5

Fair Competition
80.2
Growth Efficiency
70.6
Collection & Build
73
Free Path
70.6
Light-Spend Convenience
73
Top-Ladder
73

Design design

Stored mean 86.9 · Standard deviation 3.6 · Range 7.1

Fair Competition
83.3
Growth Efficiency
83.3
Collection & Build
90.5
Free Path
83.3
Light-Spend Convenience
90.5
Top-Ladder
90.5

Quality quality

Stored mean 65.5 · Standard deviation 2.7 · Range 7.1

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

Stored mean 64.7 · Standard deviation 9.6 · Range 28.6

Fair Competition
77.8
Growth Efficiency
62.7
Collection & Build
75.4
Free Path
60.3
Light-Spend Convenience
62.7
Top-Ladder
49.2

Variety variety

Stored mean 88.9 · Standard deviation 7.9 · Range 16.7

Fair Competition
100
Growth Efficiency
83.3
Collection & Build
100
Free Path
83.3
Light-Spend Convenience
83.3
Top-Ladder
83.3

Balance balance

Stored mean 44 · Standard deviation 4.9 · Range 14.3

Fair Competition
52.4
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
38.1
Light-Spend Convenience
45.2
Top-Ladder
38.1

Dynamism dynamism

Stored mean 61.1 · Standard deviation 18.3 · Range 54.8

Fair Competition
81
Growth Efficiency
59.5
Collection & Build
81
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
26.2
System system

Stored mean 67.1 · Standard deviation 4.2 · Range 11.4

Fair Competition
64.8
Growth Efficiency
71.2
Collection & Build
63
Free Path
62.2
Light-Spend Convenience
67.7
Top-Ladder
73.5
Growth Structure growth-structure

Stored mean 78.4 · Standard deviation 6.6 · Range 19.8

Fair Competition
77
Growth Efficiency
84.9
Collection & Build
74.6
Free Path
67.5
Light-Spend Convenience
79.4
Top-Ladder
87.3

Progression progression-structure

Stored mean 92.5 · Standard deviation 5.9 · Range 16.7

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
83.3
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
100

Advancement advancement

Stored mean 72.6 · Standard deviation 8.7 · Range 21.4

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81

Empowerment empowerment

Stored mean 70.2 · Standard deviation 12.2 · Range 35.7

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
66.7
Top-Ladder
81
Economy economy

Stored mean 67.1 · Standard deviation 5.9 · Range 19

Fair Competition
57.1
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Balance economic-balance

Stored mean 53.6 · Standard deviation 6.4 · Range 21.4

Fair Competition
45.2
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Insufficiency insufficiency

Stored mean 72.6 · Standard deviation 8.7 · Range 21.4

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Supplement supplement

Stored mean 75 · Standard deviation 8.7 · Range 21.4

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Content Structure content-structure

Stored mean 55.7 · Standard deviation 4.4 · Range 11.9

Fair Competition
60.3
Growth Efficiency
52.4
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
61.9

Growth growth-content

Stored mean 72.6 · Standard deviation 8.7 · Range 21.4

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81

Competition competition-content

Stored mean 43.3 · Standard deviation 3.7 · Range 9.5

Fair Competition
47.6
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
38.1
Light-Spend Convenience
45.2
Top-Ladder
38.1

Cooperation cooperation-content

Stored mean 51.2 · Standard deviation 12.7 · Range 35.7

Fair Competition
66.7
Growth Efficiency
31
Collection & Build
45.2
Free Path
52.4
Light-Spend Convenience
45.2
Top-Ladder
66.7
Operation operation

Stored mean 65.7 · Standard deviation 8.1 · Range 20.9

Fair Competition
55.3
Growth Efficiency
64.8
Collection & Build
66.9
Free Path
56.1
Light-Spend Convenience
74.6
Top-Ladder
76.2
Gacha gacha

Stored mean 68 · Standard deviation 10.1 · Range 31.7

Fair Competition
50.8
Growth Efficiency
69.8
Collection & Build
73
Free Path
60.3
Light-Spend Convenience
71.4
Top-Ladder
82.5

Price price

Stored mean 65.1 · Standard deviation 16.2 · Range 47.6

Fair Competition
38.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
81

Probability probability

Stored mean 48.8 · Standard deviation 10.7 · Range 35.7

Fair Competition
31
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
66.7

Reward Management reward-management

Stored mean 90.1 · Standard deviation 7.5 · Range 16.7

Fair Competition
83.3
Growth Efficiency
90.5
Collection & Build
100
Free Path
83.3
Light-Spend Convenience
83.3
Top-Ladder
100
Store store

Stored mean 63 · Standard deviation 11.7 · Range 32.5

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
82.5
Top-Ladder
71.4

Reasonableness reasonableness

Stored mean 62.7 · Standard deviation 12.1 · Range 33.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Timeliness timeliness

Stored mean 50 · Standard deviation 13.5 · Range 35.7

Fair Competition
31
Growth Efficiency
52.4
Collection & Build
45.2
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
66.7

Convenience convenience

Stored mean 76.2 · Standard deviation 10.6 · Range 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
95.2
Top-Ladder
81
Event event

Stored mean 66 · Standard deviation 7.2 · Range 19

Fair Competition
65.1
Growth Efficiency
57.9
Collection & Build
73
Free Path
55.6
Light-Spend Convenience
69.8
Top-Ladder
74.6

Comprehension comprehension

Stored mean 90.9 · Standard deviation 4.8 · Range 16.7

Fair Competition
90.5
Growth Efficiency
83.3
Collection & Build
100
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Involvement involvement

Stored mean 53.6 · Standard deviation 10.4 · Range 28.6

Fair Competition
52.4
Growth Efficiency
45.2
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
66.7

Contribution contribution

Stored mean 53.6 · Standard deviation 10.4 · Range 28.6

Fair Competition
52.4
Growth Efficiency
45.2
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
66.7

Player Value

player-value

Stored mean 65.9 · Standard deviation 3.2 · Range 9.3

Fair Competition
65.5
Growth Efficiency
67.6
Collection & Build
67.6
Free Path
59
Light-Spend Convenience
68.3
Top-Ladder
67.5
Experience · Time experience-time

Stored mean 68.1 · Standard deviation 3.3 · Range 9.3

Fair Competition
65.3
Growth Efficiency
68.5
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
73
Top-Ladder
63.8
Enjoyment enjoyment

Stored mean 65.3 · Standard deviation 13.4 · Range 38.9

Fair Competition
69.8
Growth Efficiency
67.5
Collection & Build
74.6
Free Path
72.2
Light-Spend Convenience
72.2
Top-Ladder
35.7

Excitement excitement

Stored mean 68.3 · Standard deviation 14.1 · Range 40.5

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
45.2

Amusement amusement

Stored mean 65.9 · Standard deviation 17.5 · Range 47.6

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
38.1

Flow flow

Stored mean 61.9 · Standard deviation 17.3 · Range 50

Fair Competition
73.8
Growth Efficiency
66.7
Collection & Build
73.8
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
23.8
Satisfaction satisfaction

Stored mean 72.1 · Standard deviation 5.9 · Range 15.1

Fair Competition
65.1
Growth Efficiency
75.4
Collection & Build
77
Free Path
62.7
Light-Spend Convenience
74.6
Top-Ladder
77.8

Achievement achievement

Stored mean 90.1 · Standard deviation 8.5 · Range 23.8

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
83.3
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
100

Completion completion

Stored mean 51.2 · Standard deviation 7.6 · Range 21.4

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
66.7
Free Path
45.2
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reward reward

Stored mean 75 · Standard deviation 8.7 · Range 21.4

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81
Real Benefit real-benefit

Stored mean 66.9 · Standard deviation 6 · Range 16.7

Fair Competition
61.1
Growth Efficiency
62.7
Collection & Build
62.7
Free Path
65.1
Light-Spend Convenience
72.2
Top-Ladder
77.8

Emotional Relief emotional-relief

Stored mean 58.7 · Standard deviation 16.9 · Range 54.8

Fair Competition
26.2
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
52.4

Social Connection social-connection

Stored mean 56 · Standard deviation 18.8 · Range 50

Fair Competition
81
Growth Efficiency
31
Collection & Build
45.2
Free Path
52.4
Light-Spend Convenience
45.2
Top-Ladder
81

Economic Progress economic-progress

Stored mean 86.1 · Standard deviation 8.5 · Range 23.8

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
83.3
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
100
Needs · Money needs-money

Stored mean 69.6 · Standard deviation 8 · Range 23.8

Fair Competition
75.4
Growth Efficiency
69.8
Collection & Build
74.1
Free Path
55.3
Light-Spend Convenience
64
Top-Ladder
79.1
Possession possession

Stored mean 71.8 · Standard deviation 15.3 · Range 44.4

Fair Competition
72.2
Growth Efficiency
65.1
Collection & Build
95.2
Free Path
50.8
Light-Spend Convenience
60.3
Top-Ladder
87.3

Collection collection

Stored mean 65.9 · Standard deviation 19.9 · Range 59.5

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
100
Free Path
40.5
Light-Spend Convenience
54.8
Top-Ladder
83.3

Customization customization

Stored mean 64.3 · Standard deviation 19.8 · Range 50

Fair Competition
85.7
Growth Efficiency
50
Collection & Build
85.7
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
78.6

Accumulation accumulation

Stored mean 85.3 · Standard deviation 12.2 · Range 31

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
100
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
100
Competition Needs competition-needs

Stored mean 61.2 · Standard deviation 12.7 · Range 33.3

Fair Competition
77.8
Growth Efficiency
57.9
Collection & Build
53.2
Free Path
46
Light-Spend Convenience
53.2
Top-Ladder
79.4

Dominance dominance

Stored mean 43.3 · Standard deviation 3.7 · Range 9.5

Fair Competition
47.6
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
38.1
Light-Spend Convenience
45.2
Top-Ladder
38.1

Aspiration aspiration

Stored mean 77.4 · Standard deviation 17.2 · Range 42.9

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
100

Recognition recognition

Stored mean 63.1 · Standard deviation 21.6 · Range 57.1

Fair Competition
85.7
Growth Efficiency
50
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
100
Growth Needs growth-needs

Stored mean 75.8 · Standard deviation 5.8 · Range 17.5

Fair Competition
76.2
Growth Efficiency
86.5
Collection & Build
73.8
Free Path
69
Light-Spend Convenience
78.6
Top-Ladder
70.6

Progression progression-needs

Stored mean 87.7 · Standard deviation 10 · Range 23.8

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
83.3
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
100

Mastery mastery

Stored mean 64.7 · Standard deviation 17.2 · Range 54.8

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
31

Development development

Stored mean 75 · Standard deviation 6.4 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
73.8
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81
Engagement · Passion engagement-passion

Stored mean 60.1 · Standard deviation 4.6 · Range 12.7

Fair Competition
55.8
Growth Efficiency
64.6
Collection & Build
57.4
Free Path
55
Light-Spend Convenience
67.7
Top-Ladder
59.8
Fairness fairness

Stored mean 52.4 · Standard deviation 5.8 · Range 14.3

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
57.1
Top-Ladder
59.5

In-Game Balance in-game-balance

Stored mean 44 · Standard deviation 4.9 · Range 14.3

Fair Competition
52.4
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
38.1
Light-Spend Convenience
45.2
Top-Ladder
38.1

Governance governance

Stored mean 57.1 · Standard deviation 8.9 · Range 21.4

Fair Competition
45.2
Growth Efficiency
66.7
Collection & Build
45.2
Free Path
59.5
Light-Spend Convenience
66.7
Top-Ladder
59.5

Inclusivity inclusivity

Stored mean 56 · Standard deviation 13.5 · Range 42.9

Fair Competition
52.4
Growth Efficiency
59.5
Collection & Build
45.2
Free Path
38.1
Light-Spend Convenience
59.5
Top-Ladder
81
Stability stability

Stored mean 56.7 · Standard deviation 5.6 · Range 16.7

Fair Competition
53.2
Growth Efficiency
62.7
Collection & Build
55.6
Free Path
48.4
Light-Spend Convenience
65.1
Top-Ladder
55.6

Equilibrium equilibrium

Stored mean 52.4 · Standard deviation 10.1 · Range 21.4

Fair Competition
45.2
Growth Efficiency
66.7
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
66.7
Top-Ladder
45.2

Resilience resilience

Stored mean 52.4 · Standard deviation 3.4 · Range 7.1

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
50
Light-Spend Convenience
57.1
Top-Ladder
50

Sustainability sustainability

Stored mean 65.5 · Standard deviation 7.6 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

Stored mean 71 · Standard deviation 5.7 · Range 16.7

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
64.3

Cohesion cohesion

Stored mean 82.1 · Standard deviation 7.6 · Range 21.4

Fair Competition
69
Growth Efficiency
83.3
Collection & Build
90.5
Free Path
83.3
Light-Spend Convenience
90.5
Top-Ladder
76.2

Continuity continuity

Stored mean 64.3 · Standard deviation 8.9 · Range 28.6

Fair Competition
59.5
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
52.4

Reliability reliability

Stored mean 66.7 · Standard deviation 3.4 · Range 7.1

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3