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Black Desert Mobile

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Black Desert Mobile · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

black-desert-m.json
SHA-256f08d45d1cdd65b173844c45a41452e129b711694e6945e5bd2572c4864e27795

Game Offering

game-offering

Stored mean 62 · Standard deviation 3.7 · Range 10.7

Fair Competition
64.1
Growth Efficiency
64.2
Collection & Build
63
Free Path
54
Light-Spend Convenience
62.1
Top-Ladder
64.6
Core core

Stored mean 67.4 · Standard deviation 2.2 · Range 7.1

Fair Competition
70.6
Growth Efficiency
68.3
Collection & Build
68.8
Free Path
63.5
Light-Spend Convenience
66.1
Top-Ladder
66.9
Character character

Stored mean 57.9 · Standard deviation 3.9 · Range 9.5

Fair Competition
62.7
Growth Efficiency
59.5
Collection & Build
62.7
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
53.2

Personality personality

Stored mean 69.4 · Standard deviation 5.4 · Range 11.9

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

Stored mean 52.4 · Standard deviation 5.5 · Range 16.7

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
45.2

Friendliness friendliness

Stored mean 52 · Standard deviation 4.4 · Range 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

Stored mean 77 · Standard deviation 0.8 · Range 1.6

Fair Competition
77.8
Growth Efficiency
76.2
Collection & Build
77.8
Free Path
76.2
Light-Spend Convenience
77.8
Top-Ladder
76.2

Design design

Stored mean 87.3 · Standard deviation 2.2 · Range 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
85.7

Quality quality

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Motion motion

Stored mean 72.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

Stored mean 67.2 · Standard deviation 4.1 · Range 11.9

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
65.9
Free Path
59.5
Light-Spend Convenience
65.9
Top-Ladder
71.4

Variety variety

Stored mean 82.5 · Standard deviation 2.2 · Range 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Balance balance

Stored mean 52.4 · Standard deviation 7.5 · Range 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
61.9

Dynamism dynamism

Stored mean 66.7 · Standard deviation 4.8 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
66.7
System system

Stored mean 63.5 · Standard deviation 3.6 · Range 11.1

Fair Competition
65.1
Growth Efficiency
67.7
Collection & Build
63
Free Path
56.6
Light-Spend Convenience
62.4
Top-Ladder
66.1
Growth Structure growth-structure

Stored mean 71.4 · Standard deviation 3.2 · Range 9.5

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
69.8
Free Path
66.7
Light-Spend Convenience
69.8
Top-Ladder
74.6

Progression progression-structure

Stored mean 82.5 · Standard deviation 2.2 · Range 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Advancement advancement

Stored mean 65.1 · Standard deviation 6.5 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Empowerment empowerment

Stored mean 66.7 · Standard deviation 2.7 · Range 9.5

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Economy economy

Stored mean 60.8 · Standard deviation 4.3 · Range 14.3

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
60.3
Top-Ladder
61.9

Balance economic-balance

Stored mean 65.1 · Standard deviation 5.9 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
66.7

Insufficiency insufficiency

Stored mean 50.8 · Standard deviation 5.9 · Range 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Supplement supplement

Stored mean 66.7 · Standard deviation 2.7 · Range 9.5

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
66.7
Content Structure content-structure

Stored mean 58.2 · Standard deviation 3.9 · Range 11.1

Fair Competition
61.9
Growth Efficiency
60.3
Collection & Build
57.1
Free Path
50.8
Light-Spend Convenience
57.1
Top-Ladder
61.9

Growth growth-content

Stored mean 65.1 · Standard deviation 6.5 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Competition competition-content

Stored mean 52.4 · Standard deviation 4.8 · Range 14.3

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
57.1

Cooperation cooperation-content

Stored mean 57.1 · Standard deviation 2.7 · Range 9.5

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Operation operation

Stored mean 55.1 · Standard deviation 6.1 · Range 19

Fair Competition
56.6
Growth Efficiency
56.6
Collection & Build
57.1
Free Path
41.8
Light-Spend Convenience
57.7
Top-Ladder
60.8
Gacha gacha

Stored mean 60.3 · Standard deviation 7.8 · Range 23.8

Fair Competition
58.7
Growth Efficiency
60.3
Collection & Build
66.7
Free Path
44.4
Light-Spend Convenience
63.5
Top-Ladder
68.3

Price price

Stored mean 49.2 · Standard deviation 5.9 · Range 19

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
57.1

Probability probability

Stored mean 64.3 · Standard deviation 6.6 · Range 19

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
71.4

Reward Management reward-management

Stored mean 67.5 · Standard deviation 11.5 · Range 33.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
76.2
Store store

Stored mean 55.3 · Standard deviation 6.9 · Range 22.2

Fair Competition
55.6
Growth Efficiency
55.6
Collection & Build
55.6
Free Path
41.3
Light-Spend Convenience
60.3
Top-Ladder
63.5

Reasonableness reasonableness

Stored mean 53.2 · Standard deviation 5.8 · Range 19

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
61.9

Timeliness timeliness

Stored mean 44.4 · Standard deviation 9.4 · Range 28.6

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
23.8
Light-Spend Convenience
47.6
Top-Ladder
52.4

Convenience convenience

Stored mean 68.3 · Standard deviation 6.5 · Range 19

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
76.2
Event event

Stored mean 49.7 · Standard deviation 5.1 · Range 15.9

Fair Competition
55.6
Growth Efficiency
54
Collection & Build
49.2
Free Path
39.7
Light-Spend Convenience
49.2
Top-Ladder
50.8

Comprehension comprehension

Stored mean 53.2 · Standard deviation 5.8 · Range 19

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
52.4

Involvement involvement

Stored mean 48.4 · Standard deviation 5.1 · Range 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
47.6
Top-Ladder
52.4

Contribution contribution

Stored mean 47.6 · Standard deviation 4.8 · Range 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
47.6
Top-Ladder
47.6

Player Value

player-value

Stored mean 59.1 · Standard deviation 3.9 · Range 11.3

Fair Competition
61.9
Growth Efficiency
62.1
Collection & Build
60
Free Path
50.8
Light-Spend Convenience
59.1
Top-Ladder
60.7
Experience · Time experience-time

Stored mean 59.2 · Standard deviation 4.3 · Range 13.2

Fair Competition
61.9
Growth Efficiency
63.5
Collection & Build
59.8
Free Path
50.3
Light-Spend Convenience
58.7
Top-Ladder
60.8
Enjoyment enjoyment

Stored mean 57.9 · Standard deviation 5.2 · Range 15.9

Fair Competition
61.9
Growth Efficiency
63.5
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
60.3

Excitement excitement

Stored mean 66.7 · Standard deviation 9.1 · Range 28.6

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
66.7
Top-Ladder
71.4

Amusement amusement

Stored mean 51.6 · Standard deviation 3.3 · Range 9.5

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
52.4
Light-Spend Convenience
47.6
Top-Ladder
52.4

Flow flow

Stored mean 55.6 · Standard deviation 5.9 · Range 19

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
57.1
Satisfaction satisfaction

Stored mean 66.1 · Standard deviation 4.4 · Range 12.7

Fair Competition
66.7
Growth Efficiency
69.8
Collection & Build
68.3
Free Path
57.1
Light-Spend Convenience
65.1
Top-Ladder
69.8

Achievement achievement

Stored mean 82.5 · Standard deviation 2.2 · Range 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Completion completion

Stored mean 49.2 · Standard deviation 5.3 · Range 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
47.6
Top-Ladder
52.4

Reward reward

Stored mean 66.7 · Standard deviation 6.7 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Real Benefit real-benefit

Stored mean 53.4 · Standard deviation 3.7 · Range 11.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
54
Free Path
46
Light-Spend Convenience
54
Top-Ladder
52.4

Emotional Relief emotional-relief

Stored mean 38.1 · Standard deviation 4.8 · Range 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
38.1
Free Path
28.6
Light-Spend Convenience
38.1
Top-Ladder
38.1

Social Connection social-connection

Stored mean 57.1 · Standard deviation 2.7 · Range 9.5

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
52.4

Economic Progress economic-progress

Stored mean 65.1 · Standard deviation 5.9 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Needs · Money needs-money

Stored mean 63.4 · Standard deviation 4.3 · Range 12.2

Fair Competition
66.1
Growth Efficiency
66.1
Collection & Build
64.6
Free Path
54
Light-Spend Convenience
63.5
Top-Ladder
66.1
Possession possession

Stored mean 71.7 · Standard deviation 3.8 · Range 11.1

Fair Competition
71.4
Growth Efficiency
73
Collection & Build
74.6
Free Path
63.5
Light-Spend Convenience
73
Top-Ladder
74.6

Collection collection

Stored mean 62.7 · Standard deviation 5.8 · Range 19

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
71.4

Customization customization

Stored mean 86.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Accumulation accumulation

Stored mean 65.9 · Standard deviation 6.4 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Competition Needs competition-needs

Stored mean 61.6 · Standard deviation 4.4 · Range 14.3

Fair Competition
66.7
Growth Efficiency
63.5
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
63.5

Dominance dominance

Stored mean 52.4 · Standard deviation 4.8 · Range 14.3

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
57.1

Aspiration aspiration

Stored mean 67.5 · Standard deviation 5.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
71.4

Recognition recognition

Stored mean 65.1 · Standard deviation 4.5 · Range 14.3

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
61.9
Growth Needs growth-needs

Stored mean 56.9 · Standard deviation 5.3 · Range 15.9

Fair Competition
60.3
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
46
Light-Spend Convenience
55.6
Top-Ladder
60.3

Progression progression-needs

Stored mean 65.1 · Standard deviation 6.5 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Mastery mastery

Stored mean 57.1 · Standard deviation 4.8 · Range 14.3

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
61.9

Development development

Stored mean 48.4 · Standard deviation 5.8 · Range 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
47.6
Top-Ladder
47.6
Engagement · Passion engagement-passion

Stored mean 54.7 · Standard deviation 3.1 · Range 9.5

Fair Competition
57.7
Growth Efficiency
56.6
Collection & Build
55.6
Free Path
48.1
Light-Spend Convenience
55
Top-Ladder
55
Fairness fairness

Stored mean 49.7 · Standard deviation 4.4 · Range 14.3

Fair Competition
55.6
Growth Efficiency
49.2
Collection & Build
52.4
Free Path
41.3
Light-Spend Convenience
50.8
Top-Ladder
49.2

In-Game Balance in-game-balance

Stored mean 57.9 · Standard deviation 1.8 · Range 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Governance governance

Stored mean 50 · Standard deviation 6.6 · Range 19

Fair Competition
57.1
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
47.6

Inclusivity inclusivity

Stored mean 41.3 · Standard deviation 5.9 · Range 19

Fair Competition
47.6
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
42.9
Stability stability

Stored mean 56.1 · Standard deviation 2 · Range 6.3

Fair Competition
57.1
Growth Efficiency
58.7
Collection & Build
55.6
Free Path
52.4
Light-Spend Convenience
55.6
Top-Ladder
57.1

Equilibrium equilibrium

Stored mean 52.4 · Standard deviation 4.8 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
52.4

Resilience resilience

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

Stored mean 58.7 · Standard deviation 2.2 · Range 4.8

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
61.9
Consistency consistency

Stored mean 58.2 · Standard deviation 3.5 · Range 11.1

Fair Competition
60.3
Growth Efficiency
61.9
Collection & Build
58.7
Free Path
50.8
Light-Spend Convenience
58.7
Top-Ladder
58.7

Cohesion cohesion

Stored mean 66.7 · Standard deviation 4.8 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
66.7

Continuity continuity

Stored mean 50.8 · Standard deviation 5.9 · Range 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reliability reliability

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1