← Bingo Blitz MPM
Bingo Blitz · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-07-02 · bingo-blitz bingo-blitz.json Copy source JSONSHA-256 cb0cc7648a5328e9ead168c8a370f1f0409cc3c92a229246c17b0b438f367975Game Offering game-offeringStored mean 64.3 · Standard deviation 7 · Range 24
Fair Competition 63
Growth Efficiency 65.6
Collection & Build 65.8
Free Path 51.7
Light-Spend Convenience 64.4
Top-Ladder 75.7 Core coreStored mean 67.7 · Standard deviation 2.4 · Range 6.3
Fair Competition 65.1
Growth Efficiency 69.8
Collection & Build 68.3
Free Path 65.1
Light-Spend Convenience 66.7
Top-Ladder 71.4 Character characterStored mean 53.2 · Standard deviation 1.8 · Range 4.8
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 52.4 Personality personality Stored mean 53.2 · Standard deviation 1.8 · Range 4.8
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 52.4 Harmony harmony Stored mean 53.2 · Standard deviation 1.8 · Range 4.8
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 52.4 Friendliness friendliness Stored mean 53.2 · Standard deviation 1.8 · Range 4.8
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 52.4 Graphic graphicStored mean 76.2 · Standard deviation 4.8 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 81 Design design Stored mean 76.2 · Standard deviation 4.8 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 81 Quality quality Stored mean 76.2 · Standard deviation 4.8 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 81 Motion motion Stored mean 76.2 · Standard deviation 4.8 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 81 Mechanics mechanicsStored mean 73.8 · Standard deviation 7.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Variety variety Stored mean 73.8 · Standard deviation 7.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Balance balance Stored mean 73.8 · Standard deviation 7.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Dynamism dynamism Stored mean 73.8 · Standard deviation 7.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 System systemStored mean 67.8 · Standard deviation 7 · Range 22.2
Fair Competition 66.7
Growth Efficiency 72.5
Collection & Build 70.9
Free Path 54.5
Light-Spend Convenience 65.6
Top-Ladder 76.7 Growth Structure growth-structureStored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Progression progression-structure Stored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Advancement advancement Stored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Empowerment empowerment Stored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Economy economyStored mean 62.2 · Standard deviation 10.3 · Range 33.3
Fair Competition 61.9
Growth Efficiency 68.3
Collection & Build 65.1
Free Path 41.3
Light-Spend Convenience 61.9
Top-Ladder 74.6 Balance economic-balance Stored mean 56.3 · Standard deviation 11.5 · Range 38.1
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 57.1
Free Path 33.3
Light-Spend Convenience 57.1
Top-Ladder 71.4 Insufficiency insufficiency Stored mean 56.3 · Standard deviation 11.5 · Range 38.1
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 57.1
Free Path 33.3
Light-Spend Convenience 57.1
Top-Ladder 71.4 Supplement supplement Stored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Content Structure content-structureStored mean 67.5 · Standard deviation 3.5 · Range 11.1
Fair Competition 66.7
Growth Efficiency 68.3
Collection & Build 66.7
Free Path 65.1
Light-Spend Convenience 63.5
Top-Ladder 74.6 Growth growth-content Stored mean 73.8 · Standard deviation 7.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Competition competition-content Stored mean 62.7 · Standard deviation 10.1 · Range 28.6
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 81 Cooperation cooperation-content Stored mean 65.9 · Standard deviation 8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 61.9
Top-Ladder 61.9 Operation operationStored mean 57.5 · Standard deviation 12.7 · Range 43.4
Fair Competition 57.1
Growth Efficiency 54.5
Collection & Build 58.2
Free Path 35.4
Light-Spend Convenience 60.8
Top-Ladder 78.8 Gacha gachaStored mean 55.8 · Standard deviation 15.9 · Range 54
Fair Competition 57.1
Growth Efficiency 52.4
Collection & Build 55.6
Free Path 27
Light-Spend Convenience 61.9
Top-Ladder 81 Price price Stored mean 56.3 · Standard deviation 15.4 · Range 52.4
Fair Competition 57.1
Growth Efficiency 52.4
Collection & Build 57.1
Free Path 28.6
Light-Spend Convenience 61.9
Top-Ladder 81 Probability probability Stored mean 54.8 · Standard deviation 16.9 · Range 57.1
Fair Competition 57.1
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 23.8
Light-Spend Convenience 61.9
Top-Ladder 81 Reward Management reward-management Stored mean 56.3 · Standard deviation 15.4 · Range 52.4
Fair Competition 57.1
Growth Efficiency 52.4
Collection & Build 57.1
Free Path 28.6
Light-Spend Convenience 61.9
Top-Ladder 81 Store storeStored mean 55.6 · Standard deviation 18.4 · Range 61.9
Fair Competition 57.1
Growth Efficiency 49.2
Collection & Build 57.1
Free Path 22.2
Light-Spend Convenience 63.5
Top-Ladder 84.1 Reasonableness reasonableness Stored mean 56.3 · Standard deviation 15.4 · Range 52.4
Fair Competition 57.1
Growth Efficiency 52.4
Collection & Build 57.1
Free Path 28.6
Light-Spend Convenience 61.9
Top-Ladder 81 Timeliness timeliness Stored mean 54 · Standard deviation 18.6 · Range 61.9
Fair Competition 57.1
Growth Efficiency 42.9
Collection & Build 57.1
Free Path 23.8
Light-Spend Convenience 57.1
Top-Ladder 85.7 Convenience convenience Stored mean 56.3 · Standard deviation 21.9 · Range 71.4
Fair Competition 57.1
Growth Efficiency 52.4
Collection & Build 57.1
Free Path 14.3
Light-Spend Convenience 71.4
Top-Ladder 85.7 Event eventStored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Comprehension comprehension Stored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Involvement involvement Stored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Contribution contribution Stored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Player Value player-valueStored mean 68 · Standard deviation 5.7 · Range 18.7
Fair Competition 66.3
Growth Efficiency 69
Collection & Build 71.4
Free Path 58.6
Light-Spend Convenience 65.4
Top-Ladder 77.2 Experience · Time experience-timeStored mean 69 · Standard deviation 5 · Range 15.3
Fair Competition 66.7
Growth Efficiency 68.8
Collection & Build 73.5
Free Path 61.4
Light-Spend Convenience 67.2
Top-Ladder 76.7 Enjoyment enjoymentStored mean 66.9 · Standard deviation 5.6 · Range 17.5
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 68.3
Free Path 60.3
Light-Spend Convenience 66.7
Top-Ladder 77.8 Excitement excitement Stored mean 69.8 · Standard deviation 6.5 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Amusement amusement Stored mean 69.8 · Standard deviation 6.5 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Flow flow Stored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Satisfaction satisfactionStored mean 73.3 · Standard deviation 8.2 · Range 23.8
Fair Competition 71.4
Growth Efficiency 79.4
Collection & Build 79.4
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Achievement achievement Stored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Completion completion Stored mean 72.2 · Standard deviation 10.4 · Range 33.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 52.4
Light-Spend Convenience 71.4
Top-Ladder 81 Reward reward Stored mean 73.8 · Standard deviation 7.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Real Benefit real-benefitStored mean 66.9 · Standard deviation 4 · Range 11.1
Fair Competition 61.9
Growth Efficiency 65.1
Collection & Build 73
Free Path 66.7
Light-Spend Convenience 63.5
Top-Ladder 71.4 Emotional Relief emotional-relief Stored mean 76.2 · Standard deviation 4.8 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 81 Social Connection social-connection Stored mean 68.3 · Standard deviation 10.9 · Range 28.6
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 81
Free Path 85.7
Light-Spend Convenience 61.9
Top-Ladder 61.9 Economic Progress economic-progress Stored mean 56.3 · Standard deviation 11.5 · Range 38.1
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 57.1
Free Path 33.3
Light-Spend Convenience 57.1
Top-Ladder 71.4 Needs · Money needs-moneyStored mean 71.1 · Standard deviation 7.1 · Range 22.2
Fair Competition 70.9
Growth Efficiency 73.5
Collection & Build 76.7
Free Path 57.1
Light-Spend Convenience 68.8
Top-Ladder 79.4 Possession possessionStored mean 72.2 · Standard deviation 8.8 · Range 27
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 82.5
Free Path 55.6
Light-Spend Convenience 71.4
Top-Ladder 81 Collection collection Stored mean 72.2 · Standard deviation 10.4 · Range 33.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 52.4
Light-Spend Convenience 71.4
Top-Ladder 81 Customization customization Stored mean 72.2 · Standard deviation 8 · Range 23.8
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Accumulation accumulation Stored mean 72.2 · Standard deviation 8 · Range 23.8
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Competition Needs competition-needsStored mean 67.2 · Standard deviation 5.4 · Range 17.5
Fair Competition 69.8
Growth Efficiency 68.3
Collection & Build 66.7
Free Path 58.7
Light-Spend Convenience 63.5
Top-Ladder 76.2 Dominance dominance Stored mean 61.9 · Standard deviation 17.4 · Range 52.4
Fair Competition 81
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 33.3
Light-Spend Convenience 57.1
Top-Ladder 85.7 Aspiration aspiration Stored mean 73.8 · Standard deviation 7.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Recognition recognition Stored mean 65.9 · Standard deviation 8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 61.9
Top-Ladder 61.9 Growth Needs growth-needsStored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Progression progression-needs Stored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Mastery mastery Stored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Development development Stored mean 73.8 · Standard deviation 8.6 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 81 Engagement · Passion engagement-passionStored mean 63.8 · Standard deviation 5.8 · Range 18.5
Fair Competition 61.4
Growth Efficiency 64.6
Collection & Build 64
Free Path 57.1
Light-Spend Convenience 60.3
Top-Ladder 75.7 Fairness fairnessStored mean 64.3 · Standard deviation 9.3 · Range 31.7
Fair Competition 65.1
Growth Efficiency 66.7
Collection & Build 61.9
Free Path 49.2
Light-Spend Convenience 61.9
Top-Ladder 81 In-Game Balance in-game-balance Stored mean 73.8 · Standard deviation 7.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Governance governance Stored mean 59.5 · Standard deviation 11.3 · Range 38.1
Fair Competition 61.9
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 81 Inclusivity inclusivity Stored mean 59.5 · Standard deviation 11.3 · Range 38.1
Fair Competition 61.9
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 81 Stability stabilityStored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Equilibrium equilibrium Stored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Resilience resilience Stored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Sustainability sustainability Stored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Consistency consistencyStored mean 66.1 · Standard deviation 4.4 · Range 12.7
Fair Competition 61.9
Growth Efficiency 65.1
Collection & Build 68.3
Free Path 65.1
Light-Spend Convenience 61.9
Top-Ladder 74.6 Cohesion cohesion Stored mean 76.2 · Standard deviation 4.8 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 81 Continuity continuity Stored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Reliability reliability Stored mean 61.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4