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Bingo Blitz

MPM

Bingo Blitz · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

bingo-blitz.json
SHA-256cb0cc7648a5328e9ead168c8a370f1f0409cc3c92a229246c17b0b438f367975

Game Offering

game-offering

Stored mean 64.3 · Standard deviation 7 · Range 24

Fair Competition
63
Growth Efficiency
65.6
Collection & Build
65.8
Free Path
51.7
Light-Spend Convenience
64.4
Top-Ladder
75.7
Core core

Stored mean 67.7 · Standard deviation 2.4 · Range 6.3

Fair Competition
65.1
Growth Efficiency
69.8
Collection & Build
68.3
Free Path
65.1
Light-Spend Convenience
66.7
Top-Ladder
71.4
Character character

Stored mean 53.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
52.4

Personality personality

Stored mean 53.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
52.4

Harmony harmony

Stored mean 53.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
52.4

Friendliness friendliness

Stored mean 53.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
52.4
Graphic graphic

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81

Design design

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81

Quality quality

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81

Motion motion

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81
Mechanics mechanics

Stored mean 73.8 · Standard deviation 7.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81

Variety variety

Stored mean 73.8 · Standard deviation 7.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81

Balance balance

Stored mean 73.8 · Standard deviation 7.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81

Dynamism dynamism

Stored mean 73.8 · Standard deviation 7.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81
System system

Stored mean 67.8 · Standard deviation 7 · Range 22.2

Fair Competition
66.7
Growth Efficiency
72.5
Collection & Build
70.9
Free Path
54.5
Light-Spend Convenience
65.6
Top-Ladder
76.7
Growth Structure growth-structure

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81

Progression progression-structure

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81

Advancement advancement

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81

Empowerment empowerment

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81
Economy economy

Stored mean 62.2 · Standard deviation 10.3 · Range 33.3

Fair Competition
61.9
Growth Efficiency
68.3
Collection & Build
65.1
Free Path
41.3
Light-Spend Convenience
61.9
Top-Ladder
74.6

Balance economic-balance

Stored mean 56.3 · Standard deviation 11.5 · Range 38.1

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
33.3
Light-Spend Convenience
57.1
Top-Ladder
71.4

Insufficiency insufficiency

Stored mean 56.3 · Standard deviation 11.5 · Range 38.1

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
33.3
Light-Spend Convenience
57.1
Top-Ladder
71.4

Supplement supplement

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81
Content Structure content-structure

Stored mean 67.5 · Standard deviation 3.5 · Range 11.1

Fair Competition
66.7
Growth Efficiency
68.3
Collection & Build
66.7
Free Path
65.1
Light-Spend Convenience
63.5
Top-Ladder
74.6

Growth growth-content

Stored mean 73.8 · Standard deviation 7.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81

Competition competition-content

Stored mean 62.7 · Standard deviation 10.1 · Range 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
81

Cooperation cooperation-content

Stored mean 65.9 · Standard deviation 8 · Range 23.8

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
61.9
Operation operation

Stored mean 57.5 · Standard deviation 12.7 · Range 43.4

Fair Competition
57.1
Growth Efficiency
54.5
Collection & Build
58.2
Free Path
35.4
Light-Spend Convenience
60.8
Top-Ladder
78.8
Gacha gacha

Stored mean 55.8 · Standard deviation 15.9 · Range 54

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
55.6
Free Path
27
Light-Spend Convenience
61.9
Top-Ladder
81

Price price

Stored mean 56.3 · Standard deviation 15.4 · Range 52.4

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
28.6
Light-Spend Convenience
61.9
Top-Ladder
81

Probability probability

Stored mean 54.8 · Standard deviation 16.9 · Range 57.1

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
23.8
Light-Spend Convenience
61.9
Top-Ladder
81

Reward Management reward-management

Stored mean 56.3 · Standard deviation 15.4 · Range 52.4

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
28.6
Light-Spend Convenience
61.9
Top-Ladder
81
Store store

Stored mean 55.6 · Standard deviation 18.4 · Range 61.9

Fair Competition
57.1
Growth Efficiency
49.2
Collection & Build
57.1
Free Path
22.2
Light-Spend Convenience
63.5
Top-Ladder
84.1

Reasonableness reasonableness

Stored mean 56.3 · Standard deviation 15.4 · Range 52.4

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
28.6
Light-Spend Convenience
61.9
Top-Ladder
81

Timeliness timeliness

Stored mean 54 · Standard deviation 18.6 · Range 61.9

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
57.1
Free Path
23.8
Light-Spend Convenience
57.1
Top-Ladder
85.7

Convenience convenience

Stored mean 56.3 · Standard deviation 21.9 · Range 71.4

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
14.3
Light-Spend Convenience
71.4
Top-Ladder
85.7
Event event

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Comprehension comprehension

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Involvement involvement

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Contribution contribution

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Player Value

player-value

Stored mean 68 · Standard deviation 5.7 · Range 18.7

Fair Competition
66.3
Growth Efficiency
69
Collection & Build
71.4
Free Path
58.6
Light-Spend Convenience
65.4
Top-Ladder
77.2
Experience · Time experience-time

Stored mean 69 · Standard deviation 5 · Range 15.3

Fair Competition
66.7
Growth Efficiency
68.8
Collection & Build
73.5
Free Path
61.4
Light-Spend Convenience
67.2
Top-Ladder
76.7
Enjoyment enjoyment

Stored mean 66.9 · Standard deviation 5.6 · Range 17.5

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
68.3
Free Path
60.3
Light-Spend Convenience
66.7
Top-Ladder
77.8

Excitement excitement

Stored mean 69.8 · Standard deviation 6.5 · Range 19

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81

Amusement amusement

Stored mean 69.8 · Standard deviation 6.5 · Range 19

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81

Flow flow

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 73.3 · Standard deviation 8.2 · Range 23.8

Fair Competition
71.4
Growth Efficiency
79.4
Collection & Build
79.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81

Achievement achievement

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81

Completion completion

Stored mean 72.2 · Standard deviation 10.4 · Range 33.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
81

Reward reward

Stored mean 73.8 · Standard deviation 7.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81
Real Benefit real-benefit

Stored mean 66.9 · Standard deviation 4 · Range 11.1

Fair Competition
61.9
Growth Efficiency
65.1
Collection & Build
73
Free Path
66.7
Light-Spend Convenience
63.5
Top-Ladder
71.4

Emotional Relief emotional-relief

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81

Social Connection social-connection

Stored mean 68.3 · Standard deviation 10.9 · Range 28.6

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
61.9
Top-Ladder
61.9

Economic Progress economic-progress

Stored mean 56.3 · Standard deviation 11.5 · Range 38.1

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
33.3
Light-Spend Convenience
57.1
Top-Ladder
71.4
Needs · Money needs-money

Stored mean 71.1 · Standard deviation 7.1 · Range 22.2

Fair Competition
70.9
Growth Efficiency
73.5
Collection & Build
76.7
Free Path
57.1
Light-Spend Convenience
68.8
Top-Ladder
79.4
Possession possession

Stored mean 72.2 · Standard deviation 8.8 · Range 27

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
82.5
Free Path
55.6
Light-Spend Convenience
71.4
Top-Ladder
81

Collection collection

Stored mean 72.2 · Standard deviation 10.4 · Range 33.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
81

Customization customization

Stored mean 72.2 · Standard deviation 8 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81

Accumulation accumulation

Stored mean 72.2 · Standard deviation 8 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81
Competition Needs competition-needs

Stored mean 67.2 · Standard deviation 5.4 · Range 17.5

Fair Competition
69.8
Growth Efficiency
68.3
Collection & Build
66.7
Free Path
58.7
Light-Spend Convenience
63.5
Top-Ladder
76.2

Dominance dominance

Stored mean 61.9 · Standard deviation 17.4 · Range 52.4

Fair Competition
81
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
33.3
Light-Spend Convenience
57.1
Top-Ladder
85.7

Aspiration aspiration

Stored mean 73.8 · Standard deviation 7.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81

Recognition recognition

Stored mean 65.9 · Standard deviation 8 · Range 23.8

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
61.9
Growth Needs growth-needs

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81

Progression progression-needs

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81

Mastery mastery

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81

Development development

Stored mean 73.8 · Standard deviation 8.6 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
81
Engagement · Passion engagement-passion

Stored mean 63.8 · Standard deviation 5.8 · Range 18.5

Fair Competition
61.4
Growth Efficiency
64.6
Collection & Build
64
Free Path
57.1
Light-Spend Convenience
60.3
Top-Ladder
75.7
Fairness fairness

Stored mean 64.3 · Standard deviation 9.3 · Range 31.7

Fair Competition
65.1
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
49.2
Light-Spend Convenience
61.9
Top-Ladder
81

In-Game Balance in-game-balance

Stored mean 73.8 · Standard deviation 7.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
81

Governance governance

Stored mean 59.5 · Standard deviation 11.3 · Range 38.1

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81

Inclusivity inclusivity

Stored mean 59.5 · Standard deviation 11.3 · Range 38.1

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81
Stability stability

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Equilibrium equilibrium

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Resilience resilience

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Sustainability sustainability

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4
Consistency consistency

Stored mean 66.1 · Standard deviation 4.4 · Range 12.7

Fair Competition
61.9
Growth Efficiency
65.1
Collection & Build
68.3
Free Path
65.1
Light-Spend Convenience
61.9
Top-Ladder
74.6

Cohesion cohesion

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81

Continuity continuity

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Reliability reliability

Stored mean 61.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4