NOVASMCCOMPARE
KOEN
NOVASMC HOME
AFK Journey

MPM

AFK Journey · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

afk-journey.json
SHA-256841db36f292fcad04c3be4211d78b8fcd9a9e30056e5ba61910ce8c9ba646764

Game Offering

game-offering

Stored mean 83.7 · Standard deviation 2.9 · Range 8.8

Fair Competition
81.3
Growth Efficiency
84
Collection & Build
85.7
Free Path
79.9
Light-Spend Convenience
82.4
Top-Ladder
88.7
Core core

Stored mean 82.5 · Standard deviation 6.6 · Range 28.6

Fair Competition
82.5
Growth Efficiency
82
Collection & Build
84.7
Free Path
81
Light-Spend Convenience
80.4
Top-Ladder
84.7
Character character

Stored mean 77.8 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
77.8
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
74.6
Top-Ladder
81

Personality personality

Stored mean 84.9 · Standard deviation 1.8 · Range 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Harmony harmony

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Friendliness friendliness

Stored mean 77 · Standard deviation 6.4 · Range 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Graphic graphic

Stored mean 87 · Standard deviation 3.5 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
92.1
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
87.3

Design design

Stored mean 88.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
90.5

Quality quality

Stored mean 86.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

Stored mean 82.8 · Standard deviation 5.5 · Range 14.3

Fair Competition
85.7
Growth Efficiency
82.5
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Variety variety

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Balance balance

Stored mean 77 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Dynamism dynamism

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
System system

Stored mean 84.6 · Standard deviation 12.6 · Range 42.9

Fair Competition
82.5
Growth Efficiency
86.2
Collection & Build
86.2
Free Path
79.9
Light-Spend Convenience
84.7
Top-Ladder
87.8
Growth Structure growth-structure

Stored mean 94.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
90.5
Growth Efficiency
95.2
Collection & Build
100
Free Path
90.5
Light-Spend Convenience
95.2
Top-Ladder
96.8

Progression progression-structure

Stored mean 95.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100

Advancement advancement

Stored mean 100 · Standard deviation 0 · Range 0

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Empowerment empowerment

Stored mean 88.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
90.5
Economy economy

Stored mean 82.5 · Standard deviation 3.9 · Range 19

Fair Competition
82.5
Growth Efficiency
87.3
Collection & Build
82.5
Free Path
77.8
Light-Spend Convenience
82.5
Top-Ladder
82.5

Balance economic-balance

Stored mean 85.7 · Standard deviation 2.7 · Range 9.5

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
85.7

Insufficiency insufficiency

Stored mean 80.2 · Standard deviation 4.3 · Range 14.3

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81

Supplement supplement

Stored mean 81.7 · Standard deviation 1.8 · Range 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Content Structure content-structure

Stored mean 76.5 · Standard deviation 15.6 · Range 42.9

Fair Competition
74.6
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
84.1

Growth growth-content

Stored mean 95.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100

Competition competition-content

Stored mean 73.8 · Standard deviation 3.6 · Range 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
76.2

Cooperation cooperation-content

Stored mean 60.3 · Standard deviation 7.1 · Range 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
76.2
Operation operation

Stored mean 83.9 · Standard deviation 7.8 · Range 28.6

Fair Competition
78.8
Growth Efficiency
83.6
Collection & Build
86.2
Free Path
78.8
Light-Spend Convenience
82
Top-Ladder
93.7
Gacha gacha

Stored mean 78.8 · Standard deviation 8.4 · Range 28.6

Fair Competition
71.4
Growth Efficiency
77.8
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
90.5

Price price

Stored mean 83.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100

Probability probability

Stored mean 77 · Standard deviation 6.4 · Range 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Reward Management reward-management

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Store store

Stored mean 88.1 · Standard deviation 5.8 · Range 19

Fair Competition
84.1
Growth Efficiency
87.3
Collection & Build
87.3
Free Path
84.1
Light-Spend Convenience
85.7
Top-Ladder
100

Reasonableness reasonableness

Stored mean 89.7 · Standard deviation 5.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Timeliness timeliness

Stored mean 86.5 · Standard deviation 6.4 · Range 19

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
100

Convenience convenience

Stored mean 88.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100
Event event

Stored mean 84.7 · Standard deviation 5.8 · Range 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
84.1
Top-Ladder
90.5

Comprehension comprehension

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Involvement involvement

Stored mean 84.9 · Standard deviation 1.8 · Range 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Contribution contribution

Stored mean 83.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100

Player Value

player-value

Stored mean 83 · Standard deviation 3.1 · Range 7.8

Fair Competition
80.6
Growth Efficiency
83.1
Collection & Build
87.7
Free Path
79.9
Light-Spend Convenience
80.2
Top-Ladder
86.4
Experience · Time experience-time

Stored mean 83.4 · Standard deviation 12.8 · Range 42.9

Fair Competition
81
Growth Efficiency
83.6
Collection & Build
91.5
Free Path
79.4
Light-Spend Convenience
78.8
Top-Ladder
86.2
Enjoyment enjoyment

Stored mean 87.8 · Standard deviation 8.4 · Range 28.6

Fair Competition
85.7
Growth Efficiency
87.3
Collection & Build
100
Free Path
81
Light-Spend Convenience
81
Top-Ladder
92.1

Excitement excitement

Stored mean 90.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Amusement amusement

Stored mean 82.5 · Standard deviation 9.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Flow flow

Stored mean 90.5 · Standard deviation 5.5 · Range 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2
Satisfaction satisfaction

Stored mean 87.6 · Standard deviation 11.2 · Range 28.6

Fair Competition
85.7
Growth Efficiency
87.3
Collection & Build
92.1
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
88.9

Achievement achievement

Stored mean 100 · Standard deviation 0 · Range 0

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Completion completion

Stored mean 73.8 · Standard deviation 2.4 · Range 4.8

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
76.2

Reward reward

Stored mean 88.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
90.5
Real Benefit real-benefit

Stored mean 74.9 · Standard deviation 13.5 · Range 42.9

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
82.5
Free Path
71.4
Light-Spend Convenience
69.8
Top-Ladder
77.8

Emotional Relief emotional-relief

Stored mean 77.8 · Standard deviation 10.9 · Range 33.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
76.2

Social Connection social-connection

Stored mean 59.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Economic Progress economic-progress

Stored mean 87.3 · Standard deviation 2.2 · Range 4.8

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Needs · Money needs-money

Stored mean 80.2 · Standard deviation 11.1 · Range 42.9

Fair Competition
77.2
Growth Efficiency
79.4
Collection & Build
83.6
Free Path
77.8
Light-Spend Convenience
77.8
Top-Ladder
85.7
Possession possession

Stored mean 75.1 · Standard deviation 6.5 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
87.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
77.8

Collection collection

Stored mean 74.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
76.2

Customization customization

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Accumulation accumulation

Stored mean 77 · Standard deviation 8 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Competition Needs competition-needs

Stored mean 74.1 · Standard deviation 9.8 · Range 28.6

Fair Competition
74.6
Growth Efficiency
71.4
Collection & Build
68.3
Free Path
76.2
Light-Spend Convenience
69.8
Top-Ladder
84.1

Dominance dominance

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Aspiration aspiration

Stored mean 83.3 · Standard deviation 3.6 · Range 9.5

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Recognition recognition

Stored mean 65.9 · Standard deviation 10.4 · Range 28.6

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
85.7
Growth Needs growth-needs

Stored mean 91.5 · Standard deviation 6.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
92.1
Top-Ladder
95.2

Progression progression-needs

Stored mean 93.7 · Standard deviation 5.9 · Range 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
95.2
Top-Ladder
100

Mastery mastery

Stored mean 94.4 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
95.2
Top-Ladder
100

Development development

Stored mean 86.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

Stored mean 85.3 · Standard deviation 7.9 · Range 28.6

Fair Competition
83.6
Growth Efficiency
86.2
Collection & Build
87.8
Free Path
82.5
Light-Spend Convenience
84.1
Top-Ladder
87.3
Fairness fairness

Stored mean 82 · Standard deviation 5.6 · Range 14.3

Fair Competition
84.1
Growth Efficiency
82.5
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
82.5

In-Game Balance in-game-balance

Stored mean 77 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Governance governance

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Inclusivity inclusivity

Stored mean 83.3 · Standard deviation 3.6 · Range 9.5

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
76.2
Stability stability

Stored mean 81.5 · Standard deviation 6.1 · Range 14.3

Fair Competition
81
Growth Efficiency
82.5
Collection & Build
82.5
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Equilibrium equilibrium

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Resilience resilience

Stored mean 73 · Standard deviation 2.2 · Range 4.8

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Consistency consistency

Stored mean 92.3 · Standard deviation 6.6 · Range 14.3

Fair Competition
85.7
Growth Efficiency
93.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
98.4

Cohesion cohesion

Stored mean 91.3 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Continuity continuity

Stored mean 90.5 · Standard deviation 5.5 · Range 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Reliability reliability

Stored mean 95.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100