← AFK Journey MPM
AFK Journey · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-06-17 · afk-journey afk-journey.json Copy source JSONSHA-256 841db36f292fcad04c3be4211d78b8fcd9a9e30056e5ba61910ce8c9ba646764Game Offering game-offeringStored mean 83.7 · Standard deviation 2.9 · Range 8.8
Fair Competition 81.3
Growth Efficiency 84
Collection & Build 85.7
Free Path 79.9
Light-Spend Convenience 82.4
Top-Ladder 88.7 Core coreStored mean 82.5 · Standard deviation 6.6 · Range 28.6
Fair Competition 82.5
Growth Efficiency 82
Collection & Build 84.7
Free Path 81
Light-Spend Convenience 80.4
Top-Ladder 84.7 Character characterStored mean 77.8 · Standard deviation 6.7 · Range 14.3
Fair Competition 76.2
Growth Efficiency 77.8
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 74.6
Top-Ladder 81 Personality personality Stored mean 84.9 · Standard deviation 1.8 · Range 4.8
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 81
Top-Ladder 85.7 Harmony harmony Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Friendliness friendliness Stored mean 77 · Standard deviation 6.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Graphic graphicStored mean 87 · Standard deviation 3.5 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 92.1
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 87.3 Design design Stored mean 88.9 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 90.5 Quality quality Stored mean 86.5 · Standard deviation 1.8 · Range 4.8
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Motion motion Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mechanics mechanicsStored mean 82.8 · Standard deviation 5.5 · Range 14.3
Fair Competition 85.7
Growth Efficiency 82.5
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 85.7 Variety variety Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Balance balance Stored mean 77 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 76.2
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Dynamism dynamism Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 System systemStored mean 84.6 · Standard deviation 12.6 · Range 42.9
Fair Competition 82.5
Growth Efficiency 86.2
Collection & Build 86.2
Free Path 79.9
Light-Spend Convenience 84.7
Top-Ladder 87.8 Growth Structure growth-structureStored mean 94.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 90.5
Growth Efficiency 95.2
Collection & Build 100
Free Path 90.5
Light-Spend Convenience 95.2
Top-Ladder 96.8 Progression progression-structure Stored mean 95.2 · Standard deviation 6.7 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 100 Advancement advancement Stored mean 100 · Standard deviation 0 · Range 0
Fair Competition 100
Growth Efficiency 100
Collection & Build 100
Free Path 100
Light-Spend Convenience 100
Top-Ladder 100 Empowerment empowerment Stored mean 88.9 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 90.5 Economy economyStored mean 82.5 · Standard deviation 3.9 · Range 19
Fair Competition 82.5
Growth Efficiency 87.3
Collection & Build 82.5
Free Path 77.8
Light-Spend Convenience 82.5
Top-Ladder 82.5 Balance economic-balance Stored mean 85.7 · Standard deviation 2.7 · Range 9.5
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 85.7 Insufficiency insufficiency Stored mean 80.2 · Standard deviation 4.3 · Range 14.3
Fair Competition 81
Growth Efficiency 85.7
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 81 Supplement supplement Stored mean 81.7 · Standard deviation 1.8 · Range 4.8
Fair Competition 81
Growth Efficiency 85.7
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Content Structure content-structureStored mean 76.5 · Standard deviation 15.6 · Range 42.9
Fair Competition 74.6
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 84.1 Growth growth-content Stored mean 95.2 · Standard deviation 6.7 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 100 Competition competition-content Stored mean 73.8 · Standard deviation 3.6 · Range 9.5
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 76.2 Cooperation cooperation-content Stored mean 60.3 · Standard deviation 7.1 · Range 19
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 76.2 Operation operationStored mean 83.9 · Standard deviation 7.8 · Range 28.6
Fair Competition 78.8
Growth Efficiency 83.6
Collection & Build 86.2
Free Path 78.8
Light-Spend Convenience 82
Top-Ladder 93.7 Gacha gachaStored mean 78.8 · Standard deviation 8.4 · Range 28.6
Fair Competition 71.4
Growth Efficiency 77.8
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 90.5 Price price Stored mean 83.3 · Standard deviation 9.8 · Range 28.6
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 100 Probability probability Stored mean 77 · Standard deviation 6.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Reward Management reward-management Stored mean 76.2 · Standard deviation 6.7 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Store storeStored mean 88.1 · Standard deviation 5.8 · Range 19
Fair Competition 84.1
Growth Efficiency 87.3
Collection & Build 87.3
Free Path 84.1
Light-Spend Convenience 85.7
Top-Ladder 100 Reasonableness reasonableness Stored mean 89.7 · Standard deviation 5.1 · Range 14.3
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Timeliness timeliness Stored mean 86.5 · Standard deviation 6.4 · Range 19
Fair Competition 81
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 100 Convenience convenience Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Event eventStored mean 84.7 · Standard deviation 5.8 · Range 28.6
Fair Competition 81
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 81
Light-Spend Convenience 84.1
Top-Ladder 90.5 Comprehension comprehension Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Involvement involvement Stored mean 84.9 · Standard deviation 1.8 · Range 4.8
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 81
Top-Ladder 85.7 Contribution contribution Stored mean 83.3 · Standard deviation 9.8 · Range 28.6
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 100 Player Value player-valueStored mean 83 · Standard deviation 3.1 · Range 7.8
Fair Competition 80.6
Growth Efficiency 83.1
Collection & Build 87.7
Free Path 79.9
Light-Spend Convenience 80.2
Top-Ladder 86.4 Experience · Time experience-timeStored mean 83.4 · Standard deviation 12.8 · Range 42.9
Fair Competition 81
Growth Efficiency 83.6
Collection & Build 91.5
Free Path 79.4
Light-Spend Convenience 78.8
Top-Ladder 86.2 Enjoyment enjoymentStored mean 87.8 · Standard deviation 8.4 · Range 28.6
Fair Competition 85.7
Growth Efficiency 87.3
Collection & Build 100
Free Path 81
Light-Spend Convenience 81
Top-Ladder 92.1 Excitement excitement Stored mean 90.5 · Standard deviation 6.7 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Amusement amusement Stored mean 82.5 · Standard deviation 9.8 · Range 28.6
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 100
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81 Flow flow Stored mean 90.5 · Standard deviation 5.5 · Range 14.3
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 95.2 Satisfaction satisfactionStored mean 87.6 · Standard deviation 11.2 · Range 28.6
Fair Competition 85.7
Growth Efficiency 87.3
Collection & Build 92.1
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 88.9 Achievement achievement Stored mean 100 · Standard deviation 0 · Range 0
Fair Competition 100
Growth Efficiency 100
Collection & Build 100
Free Path 100
Light-Spend Convenience 100
Top-Ladder 100 Completion completion Stored mean 73.8 · Standard deviation 2.4 · Range 4.8
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 76.2 Reward reward Stored mean 88.9 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 90.5 Real Benefit real-benefitStored mean 74.9 · Standard deviation 13.5 · Range 42.9
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 82.5
Free Path 71.4
Light-Spend Convenience 69.8
Top-Ladder 77.8 Emotional Relief emotional-relief Stored mean 77.8 · Standard deviation 10.9 · Range 33.3
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 100
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 76.2 Social Connection social-connection Stored mean 59.5 · Standard deviation 5.3 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Economic Progress economic-progress Stored mean 87.3 · Standard deviation 2.2 · Range 4.8
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Needs · Money needs-moneyStored mean 80.2 · Standard deviation 11.1 · Range 42.9
Fair Competition 77.2
Growth Efficiency 79.4
Collection & Build 83.6
Free Path 77.8
Light-Spend Convenience 77.8
Top-Ladder 85.7 Possession possessionStored mean 75.1 · Standard deviation 6.5 · Range 19
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 87.3
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 77.8 Collection collection Stored mean 74.6 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 76.2 Customization customization Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Accumulation accumulation Stored mean 77 · Standard deviation 8 · Range 19
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 90.5
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Competition Needs competition-needsStored mean 74.1 · Standard deviation 9.8 · Range 28.6
Fair Competition 74.6
Growth Efficiency 71.4
Collection & Build 68.3
Free Path 76.2
Light-Spend Convenience 69.8
Top-Ladder 84.1 Dominance dominance Stored mean 73 · Standard deviation 3.5 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81 Aspiration aspiration Stored mean 83.3 · Standard deviation 3.6 · Range 9.5
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 76.2
Free Path 85.7
Light-Spend Convenience 81
Top-Ladder 85.7 Recognition recognition Stored mean 65.9 · Standard deviation 10.4 · Range 28.6
Fair Competition 66.7
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 85.7 Growth Needs growth-needsStored mean 91.5 · Standard deviation 6.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 95.2
Free Path 85.7
Light-Spend Convenience 92.1
Top-Ladder 95.2 Progression progression-needs Stored mean 93.7 · Standard deviation 5.9 · Range 14.3
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 95.2
Top-Ladder 100 Mastery mastery Stored mean 94.4 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 95.2
Top-Ladder 100 Development development Stored mean 86.5 · Standard deviation 1.8 · Range 4.8
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Engagement · Passion engagement-passionStored mean 85.3 · Standard deviation 7.9 · Range 28.6
Fair Competition 83.6
Growth Efficiency 86.2
Collection & Build 87.8
Free Path 82.5
Light-Spend Convenience 84.1
Top-Ladder 87.3 Fairness fairnessStored mean 82 · Standard deviation 5.6 · Range 14.3
Fair Competition 84.1
Growth Efficiency 82.5
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 82.5 In-Game Balance in-game-balance Stored mean 77 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 76.2
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Governance governance Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Inclusivity inclusivity Stored mean 83.3 · Standard deviation 3.6 · Range 9.5
Fair Competition 81
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 76.2 Stability stabilityStored mean 81.5 · Standard deviation 6.1 · Range 14.3
Fair Competition 81
Growth Efficiency 82.5
Collection & Build 82.5
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Equilibrium equilibrium Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Resilience resilience Stored mean 73 · Standard deviation 2.2 · Range 4.8
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Sustainability sustainability Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Consistency consistencyStored mean 92.3 · Standard deviation 6.6 · Range 14.3
Fair Competition 85.7
Growth Efficiency 93.7
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 90.5
Top-Ladder 98.4 Cohesion cohesion Stored mean 91.3 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Continuity continuity Stored mean 90.5 · Standard deviation 5.5 · Range 14.3
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 95.2 Reliability reliability Stored mean 95.2 · Standard deviation 6.7 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 100